Debug >= 11 compile fail fix

This commit is contained in:
Uleat 2014-12-17 20:09:53 -05:00
parent d721580c9f
commit fe4872c921

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@ -538,9 +538,9 @@ void Client::AddItemBonuses(const ItemInst *inst, StatBonuses* newbon, bool isAu
} }
void Client::CalcEdibleBonuses(StatBonuses* newbon) { void Client::CalcEdibleBonuses(StatBonuses* newbon) {
#if EQDEBUG >= 11 //#if EQDEBUG >= 11
std::cout<<"Client::CalcEdibleBonuses(StatBonuses* newbon)"<<std::endl; // std::cout<<"Client::CalcEdibleBonuses(StatBonuses* newbon)"<<std::endl;
#endif //#endif
// Search player slots for skill=14(food) and skill=15(drink) // Search player slots for skill=14(food) and skill=15(drink)
uint32 i; uint32 i;