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Debug >= 11 compile fail fix
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@ -538,9 +538,9 @@ void Client::AddItemBonuses(const ItemInst *inst, StatBonuses* newbon, bool isAu
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}
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void Client::CalcEdibleBonuses(StatBonuses* newbon) {
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#if EQDEBUG >= 11
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std::cout<<"Client::CalcEdibleBonuses(StatBonuses* newbon)"<<std::endl;
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#endif
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//#if EQDEBUG >= 11
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// std::cout<<"Client::CalcEdibleBonuses(StatBonuses* newbon)"<<std::endl;
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//#endif
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// Search player slots for skill=14(food) and skill=15(drink)
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uint32 i;
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