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Fix for 'Invalid Slot ID' messages, item loss during corpse looting, and possible item loss during LDoN/Adventure merchant purchases
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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== 03/03/2015 ==
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Uleat: Fix for 'Invalid Slot ID' messages. Bag slot count is now enforced during database saves to eliminate existing 'hidden' duplicated items..sorry MQ2 users...
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Uleat: Fix for Item loss during corpse looting and possible item loss when purchasing items from LDoN or Adventure merchants. (cursor-related)
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== 02/27/2015 ==
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Uleat: Final 'tweak' for light sources until a valid issue arises. Wearable equipment now matches client behavior. Stackable light sources are bugged in the client..but, the current timer update implementation alleviates this condition.
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== 02/26/2015 ==
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Uleat: Updated light source criteria to (hopefully) match what the client uses (still needs tweaking)
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Uleat: Changed 'general' light source checks to accept the last valid light source (client behavior)
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