[Quest API] Add GMMove Overloads to Perl/Lua (#3719)

# Perl
- Add `$mob->GMMove(x, y, z, heading, save_guard_spot)`.

# Lua
- Add `mob:GMMove(x, y, z, heading, save_guard_spot)`.

# Notes
- Operators weren't able to disable saving guard spots, so moving with `GMMove` meant NPCs stayed where they were moved.
This commit is contained in:
Alex King
2023-11-25 18:15:37 -05:00
committed by GitHub
parent 56be69ddb1
commit fdc5c27061
3 changed files with 13 additions and 0 deletions
+1
View File
@@ -80,6 +80,7 @@ public:
bool RandomizeFeatures(bool send_illusion, bool save_variables);
void GMMove(double x, double y, double z);
void GMMove(double x, double y, double z, double heading);
void GMMove(double x, double y, double z, double heading, bool save_guard_spot);
void TryMoveAlong(float distance, float heading);
void TryMoveAlong(float distance, float heading, bool send);
bool HasProcs();