mirror of
https://github.com/EQEmu/Server.git
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Merge branch 'master' into repositories/mail_key
This commit is contained in:
commit
fd8b00928b
@ -7188,9 +7188,24 @@ CHANGE COLUMN `field221` `caster_requirement_id` int(11) NULL DEFAULT 0 AFTER `n
|
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CHANGE COLUMN `field222` `spell_class` int(11) NULL DEFAULT 0 AFTER `caster_requirement_id`,
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CHANGE COLUMN `field223` `spell_subclass` int(11) NULL DEFAULT 0 AFTER `spell_class`,
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CHANGE COLUMN `field232` `no_remove` int(11) NOT NULL DEFAULT 0 AFTER `min_range`;
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)"
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||||
}
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)",
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.content_schema_update = true
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},
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ManifestEntry{
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.version = 9329,
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.description = "2025_08_22_character_parcel_updates.sql",
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.check = "SHOW COLUMNS FROM `character_parcels` LIKE 'evolve_amount'",
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.condition = "empty",
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.match = "",
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.sql = R"(
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ALTER TABLE `character_parcels`
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ADD COLUMN `evolve_amount` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `quantity`;
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ALTER TABLE `character_parcels_containers`
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ADD COLUMN `evolve_amount` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `quantity`;
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)",
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.content_schema_update = false
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},
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// -- template; copy/paste this when you need to create a new entry
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// ManifestEntry{
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// .version = 9228,
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@ -74,6 +74,10 @@ void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_
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e.item_id = inst.GetID();
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e.equipped = inst.GetEvolveEquipped();
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e.final_item_id = EvolvingItemsManager::Instance()->GetFinalItemID(inst);
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if (inst.GetEvolveCurrentAmount() > 0) {
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e.current_amount = inst.GetEvolveCurrentAmount();
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inst.CalculateEvolveProgression();
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}
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auto r = CharacterEvolvingItemsRepository::InsertOne(*m_db, e);
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e.id = r.id;
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@ -6481,7 +6481,7 @@ namespace RoF2
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hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
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hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
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hdr.parcel_item_id = packet_type == ItemPacketParcel ? inst->GetID() : 0;
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if (item->EvolvingItem) {
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if (item->EvolvingItem && packet_type != ItemPacketParcel && packet_type != ItemPacketMerchant) {
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hdr.instance_id = inst->GetEvolveUniqueID() & 0xFFFFFFFF; //lower dword
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hdr.parcel_item_id = inst->GetEvolveUniqueID() >> 32; //upper dword
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}
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@ -6500,6 +6500,7 @@ namespace RoF2
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if (item->EvolvingItem > 0) {
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RoF2::structs::EvolvingItem_Struct evotop;
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inst->CalculateEvolveProgression();
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evotop.final_item_id = inst->GetEvolveFinalItemID();
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evotop.evolve_level = item->EvolvingLevel;
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@ -30,6 +30,7 @@ public:
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uint32_t aug_slot_5;
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uint32_t aug_slot_6;
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uint32_t quantity;
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uint32_t evolve_amount;
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};
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static std::string PrimaryKey()
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@ -51,6 +52,7 @@ public:
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"aug_slot_5",
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"aug_slot_6",
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"quantity",
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"evolve_amount",
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};
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}
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@ -68,6 +70,7 @@ public:
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"aug_slot_5",
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"aug_slot_6",
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"quantity",
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"evolve_amount",
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};
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}
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@ -108,17 +111,18 @@ public:
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{
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CharacterParcelsContainers e{};
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e.id = 0;
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e.parcels_id = 0;
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e.slot_id = 0;
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e.item_id = 0;
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e.aug_slot_1 = 0;
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e.aug_slot_2 = 0;
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e.aug_slot_3 = 0;
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e.aug_slot_4 = 0;
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e.aug_slot_5 = 0;
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e.aug_slot_6 = 0;
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e.quantity = 0;
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e.id = 0;
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e.parcels_id = 0;
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e.slot_id = 0;
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e.item_id = 0;
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e.aug_slot_1 = 0;
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e.aug_slot_2 = 0;
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e.aug_slot_3 = 0;
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e.aug_slot_4 = 0;
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e.aug_slot_5 = 0;
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e.aug_slot_6 = 0;
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e.quantity = 0;
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e.evolve_amount = 0;
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return e;
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}
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@ -155,17 +159,18 @@ public:
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if (results.RowCount() == 1) {
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CharacterParcelsContainers e{};
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e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
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e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
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e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
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e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
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e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
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e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
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e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
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e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
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e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
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e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
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e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
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e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
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e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
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e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
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e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
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e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
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e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
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e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
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e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
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e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
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e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
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e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
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e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
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|
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return e;
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}
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@ -209,6 +214,7 @@ public:
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v.push_back(columns[8] + " = " + std::to_string(e.aug_slot_5));
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v.push_back(columns[9] + " = " + std::to_string(e.aug_slot_6));
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v.push_back(columns[10] + " = " + std::to_string(e.quantity));
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v.push_back(columns[11] + " = " + std::to_string(e.evolve_amount));
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auto results = db.QueryDatabase(
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fmt::format(
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@ -241,6 +247,7 @@ public:
|
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v.push_back(std::to_string(e.aug_slot_5));
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v.push_back(std::to_string(e.aug_slot_6));
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v.push_back(std::to_string(e.quantity));
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v.push_back(std::to_string(e.evolve_amount));
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|
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auto results = db.QueryDatabase(
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fmt::format(
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@ -281,6 +288,7 @@ public:
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v.push_back(std::to_string(e.aug_slot_5));
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v.push_back(std::to_string(e.aug_slot_6));
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v.push_back(std::to_string(e.quantity));
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v.push_back(std::to_string(e.evolve_amount));
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insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
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}
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@ -314,17 +322,18 @@ public:
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for (auto row = results.begin(); row != results.end(); ++row) {
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CharacterParcelsContainers e{};
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e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
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e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
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e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
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e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
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e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
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e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
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e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
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e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
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e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
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e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
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e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
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e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
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e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
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e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
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e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
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e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
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e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
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e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
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e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
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e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
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e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
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e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
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e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
|
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all_entries.push_back(e);
|
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}
|
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@ -349,17 +358,18 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
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CharacterParcelsContainers e{};
|
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|
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e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
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e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
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e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
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e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
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e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
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e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@ -445,6 +455,7 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_5));
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@ -478,6 +489,7 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_5));
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
@ -30,6 +30,7 @@ public:
|
||||
uint32_t aug_slot_6;
|
||||
uint32_t slot_id;
|
||||
uint32_t quantity;
|
||||
uint32_t evolve_amount;
|
||||
std::string from_name;
|
||||
std::string note;
|
||||
time_t sent_date;
|
||||
@ -54,6 +55,7 @@ public:
|
||||
"aug_slot_6",
|
||||
"slot_id",
|
||||
"quantity",
|
||||
"evolve_amount",
|
||||
"from_name",
|
||||
"note",
|
||||
"sent_date",
|
||||
@ -74,6 +76,7 @@ public:
|
||||
"aug_slot_6",
|
||||
"slot_id",
|
||||
"quantity",
|
||||
"evolve_amount",
|
||||
"from_name",
|
||||
"note",
|
||||
"UNIX_TIMESTAMP(sent_date)",
|
||||
@ -117,20 +120,21 @@ public:
|
||||
{
|
||||
CharacterParcels e{};
|
||||
|
||||
e.id = 0;
|
||||
e.char_id = 0;
|
||||
e.item_id = 0;
|
||||
e.aug_slot_1 = 0;
|
||||
e.aug_slot_2 = 0;
|
||||
e.aug_slot_3 = 0;
|
||||
e.aug_slot_4 = 0;
|
||||
e.aug_slot_5 = 0;
|
||||
e.aug_slot_6 = 0;
|
||||
e.slot_id = 0;
|
||||
e.quantity = 0;
|
||||
e.from_name = "";
|
||||
e.note = "";
|
||||
e.sent_date = 0;
|
||||
e.id = 0;
|
||||
e.char_id = 0;
|
||||
e.item_id = 0;
|
||||
e.aug_slot_1 = 0;
|
||||
e.aug_slot_2 = 0;
|
||||
e.aug_slot_3 = 0;
|
||||
e.aug_slot_4 = 0;
|
||||
e.aug_slot_5 = 0;
|
||||
e.aug_slot_6 = 0;
|
||||
e.slot_id = 0;
|
||||
e.quantity = 0;
|
||||
e.evolve_amount = 0;
|
||||
e.from_name = "";
|
||||
e.note = "";
|
||||
e.sent_date = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
@ -167,20 +171,21 @@ public:
|
||||
if (results.RowCount() == 1) {
|
||||
CharacterParcels e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.from_name = row[11] ? row[11] : "";
|
||||
e.note = row[12] ? row[12] : "";
|
||||
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.from_name = row[12] ? row[12] : "";
|
||||
e.note = row[13] ? row[13] : "";
|
||||
e.sent_date = strtoll(row[14] ? row[14] : "-1", nullptr, 10);
|
||||
|
||||
return e;
|
||||
}
|
||||
@ -224,9 +229,10 @@ public:
|
||||
v.push_back(columns[8] + " = " + std::to_string(e.aug_slot_6));
|
||||
v.push_back(columns[9] + " = " + std::to_string(e.slot_id));
|
||||
v.push_back(columns[10] + " = " + std::to_string(e.quantity));
|
||||
v.push_back(columns[11] + " = '" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back(columns[12] + " = '" + Strings::Escape(e.note) + "'");
|
||||
v.push_back(columns[13] + " = FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
v.push_back(columns[11] + " = " + std::to_string(e.evolve_amount));
|
||||
v.push_back(columns[12] + " = '" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back(columns[13] + " = '" + Strings::Escape(e.note) + "'");
|
||||
v.push_back(columns[14] + " = FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
@ -259,6 +265,7 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back("'" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.note) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
@ -302,6 +309,7 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back("'" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.note) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
@ -338,20 +346,21 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
CharacterParcels e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.from_name = row[11] ? row[11] : "";
|
||||
e.note = row[12] ? row[12] : "";
|
||||
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.from_name = row[12] ? row[12] : "";
|
||||
e.note = row[13] ? row[13] : "";
|
||||
e.sent_date = strtoll(row[14] ? row[14] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@ -376,20 +385,21 @@ public:
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
CharacterParcels e{};
|
||||
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.from_name = row[11] ? row[11] : "";
|
||||
e.note = row[12] ? row[12] : "";
|
||||
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
|
||||
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
|
||||
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
|
||||
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
|
||||
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
|
||||
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
|
||||
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
|
||||
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
|
||||
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
|
||||
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
|
||||
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
|
||||
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
|
||||
e.evolve_amount = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
|
||||
e.from_name = row[12] ? row[12] : "";
|
||||
e.note = row[13] ? row[13] : "";
|
||||
e.sent_date = strtoll(row[14] ? row[14] : "-1", nullptr, 10);
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
@ -475,6 +485,7 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back("'" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.note) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
@ -511,6 +522,7 @@ public:
|
||||
v.push_back(std::to_string(e.aug_slot_6));
|
||||
v.push_back(std::to_string(e.slot_id));
|
||||
v.push_back(std::to_string(e.quantity));
|
||||
v.push_back(std::to_string(e.evolve_amount));
|
||||
v.push_back("'" + Strings::Escape(e.from_name) + "'");
|
||||
v.push_back("'" + Strings::Escape(e.note) + "'");
|
||||
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
|
||||
|
||||
@ -191,6 +191,22 @@ public:
|
||||
|
||||
return character_ids;
|
||||
}
|
||||
|
||||
static uint32_t GetTotalTimePlayed(Database& db, uint32_t account_id)
|
||||
{
|
||||
auto query = fmt::format(
|
||||
"SELECT SUM(time_played) FROM `character_data` WHERE `account_id` = {}",
|
||||
account_id
|
||||
);
|
||||
|
||||
auto results = db.QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
};
|
||||
|
||||
#endif //EQEMU_CHARACTER_DATA_REPOSITORY_H
|
||||
|
||||
@ -429,27 +429,20 @@ bool SharedDatabase::DeleteSharedBankSlot(uint32 char_id, int16 slot_id)
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
int32 SharedDatabase::GetSharedPlatinum(uint32 account_id)
|
||||
{
|
||||
const auto query = fmt::format("SELECT sharedplat FROM account WHERE id = {}", account_id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
const auto& e = AccountRepository::FindOne(*this, account_id);
|
||||
|
||||
return e.sharedplat;
|
||||
}
|
||||
|
||||
bool SharedDatabase::SetSharedPlatinum(uint32 account_id, int32 amount_to_add) {
|
||||
const std::string query = StringFormat("UPDATE account SET sharedplat = sharedplat + %i WHERE id = %i", amount_to_add, account_id);
|
||||
const auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
bool SharedDatabase::AddSharedPlatinum(uint32 account_id, int amount)
|
||||
{
|
||||
auto e = AccountRepository::FindOne(*this, account_id);
|
||||
|
||||
return true;
|
||||
e.sharedplat += amount;
|
||||
|
||||
return AccountRepository::UpdateOne(*this, e);
|
||||
}
|
||||
|
||||
bool SharedDatabase::SetStartingItems(
|
||||
|
||||
@ -82,7 +82,6 @@ public:
|
||||
bool UpdateInjectedCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected);
|
||||
bool UpdateOrphanedCommandSettings(const std::vector<std::string> &orphaned);
|
||||
bool GetCommandSubSettings(std::vector<CommandSubsettingsRepository::CommandSubsettings> &command_subsettings);
|
||||
uint32 GetTotalTimeEntitledOnAccount(uint32 AccountID);
|
||||
bool SetGMInvul(uint32 account_id, bool gminvul);
|
||||
bool SetGMFlymode(uint32 account_id, uint8 flymode);
|
||||
void SetMailKey(uint32 character_id, int ip_address, int mail_key);
|
||||
@ -104,7 +103,7 @@ public:
|
||||
bool VerifyInventory(uint32 account_id, int16 slot_id, const EQ::ItemInstance *inst);
|
||||
bool GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is_charid);
|
||||
int32 GetSharedPlatinum(uint32 account_id);
|
||||
bool SetSharedPlatinum(uint32 account_id, int32 amount_to_add);
|
||||
bool AddSharedPlatinum(uint32 account_id, int amount);
|
||||
bool GetInventory(Client* c);
|
||||
bool GetInventory(uint32 account_id, char *name, EQ::InventoryProfile *inv); // deprecated
|
||||
std::map<uint32, uint32> GetItemRecastTimestamps(uint32 char_id);
|
||||
|
||||
@ -42,7 +42,7 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9328
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9329
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9054
|
||||
#define CUSTOM_BINARY_DATABASE_VERSION 0
|
||||
|
||||
|
||||
@ -1713,7 +1713,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
if (zone->IsPVPZone())
|
||||
m_pp.pvp = 1;
|
||||
/* Time entitled on Account: Move to account */
|
||||
m_pp.timeentitledonaccount = database.GetTotalTimeEntitledOnAccount(AccountID()) / 1440;
|
||||
m_pp.timeentitledonaccount = CharacterDataRepository::GetTotalTimePlayed(database, AccountID()) / 1440;
|
||||
/* Reset rest timer if the durations have been lowered in the database */
|
||||
if ((m_pp.RestTimer > RuleI(Character, RestRegenTimeToActivate)) && (m_pp.RestTimer > RuleI(Character, RestRegenRaidTimeToActivate)))
|
||||
m_pp.RestTimer = 0;
|
||||
@ -7988,7 +7988,7 @@ void Client::Handle_OP_GuildCreate(const EQApplicationPacket *app)
|
||||
|
||||
if ((Admin() < RuleI(Guild, PlayerCreationRequiredStatus)) ||
|
||||
(GetLevel() < RuleI(Guild, PlayerCreationRequiredLevel)) ||
|
||||
(database.GetTotalTimeEntitledOnAccount(AccountID()) < (unsigned int)RuleI(Guild, PlayerCreationRequiredTime)))
|
||||
(CharacterDataRepository::GetTotalTimePlayed(database, AccountID()) < (unsigned int)RuleI(Guild, PlayerCreationRequiredTime)))
|
||||
{
|
||||
Message(Chat::Red, "Your status, level or time playing on this account are insufficient to use this feature.");
|
||||
return;
|
||||
|
||||
@ -1571,7 +1571,7 @@ void Client::OPMoveCoin(const EQApplicationPacket* app)
|
||||
if (from_bucket == &m_pp.platinum_shared)
|
||||
amount_to_add = 0 - amount_to_take;
|
||||
|
||||
database.SetSharedPlatinum(AccountID(),amount_to_add);
|
||||
database.AddSharedPlatinum(AccountID(),amount_to_add);
|
||||
}
|
||||
}
|
||||
else{
|
||||
|
||||
@ -208,6 +208,8 @@ const char* QuestEventSubroutines[_LargestEventID] = {
|
||||
"EVENT_SPELL_BLOCKED",
|
||||
"EVENT_READ_ITEM",
|
||||
"EVENT_PET_COMMAND",
|
||||
"EVENT_CHARM_START",
|
||||
"EVENT_CHARM_END",
|
||||
|
||||
// Add new events before these or Lua crashes
|
||||
"EVENT_SPELL_EFFECT_BOT",
|
||||
|
||||
@ -146,6 +146,8 @@ typedef enum {
|
||||
EVENT_SPELL_BLOCKED,
|
||||
EVENT_READ_ITEM,
|
||||
EVENT_PET_COMMAND,
|
||||
EVENT_CHARM_START,
|
||||
EVENT_CHARM_END,
|
||||
|
||||
// Add new events before these or Lua crashes
|
||||
EVENT_SPELL_EFFECT_BOT,
|
||||
|
||||
@ -6992,7 +6992,9 @@ luabind::scope lua_register_events() {
|
||||
luabind::value("entity_variable_update", static_cast<int>(EVENT_ENTITY_VARIABLE_UPDATE)),
|
||||
luabind::value("aa_loss", static_cast<int>(EVENT_AA_LOSS)),
|
||||
luabind::value("read", static_cast<int>(EVENT_READ_ITEM)),
|
||||
luabind::value("pet_command", static_cast<int>(EVENT_PET_COMMAND))
|
||||
luabind::value("pet_command", static_cast<int>(EVENT_PET_COMMAND)),
|
||||
luabind::value("charm_start", static_cast<int>(EVENT_CHARM_START)),
|
||||
luabind::value("charm_end", static_cast<int>(EVENT_CHARM_END))
|
||||
)];
|
||||
}
|
||||
|
||||
|
||||
@ -189,7 +189,9 @@ const char *LuaEvents[_LargestEventID] = {
|
||||
"event_aa_loss",
|
||||
"event_spell_blocked",
|
||||
"event_read_item",
|
||||
"event_pet_command"
|
||||
"event_pet_command",
|
||||
"event_charm_start",
|
||||
"event_charm_end"
|
||||
};
|
||||
|
||||
extern Zone *zone;
|
||||
@ -266,6 +268,8 @@ LuaParser::LuaParser() {
|
||||
NPCArgumentDispatch[EVENT_ENTITY_VARIABLE_UPDATE] = handle_npc_entity_variable;
|
||||
NPCArgumentDispatch[EVENT_SPELL_BLOCKED] = handle_npc_spell_blocked;
|
||||
NPCArgumentDispatch[EVENT_PET_COMMAND] = handle_npc_pet_command;
|
||||
NPCArgumentDispatch[EVENT_CHARM_START] = handle_npc_single_mob;
|
||||
NPCArgumentDispatch[EVENT_CHARM_END] = handle_npc_single_mob;
|
||||
|
||||
PlayerArgumentDispatch[EVENT_SAY] = handle_player_say;
|
||||
PlayerArgumentDispatch[EVENT_ENVIRONMENTAL_DAMAGE] = handle_player_environmental_damage;
|
||||
|
||||
477
zone/npc.cpp
477
zone/npc.cpp
@ -2274,9 +2274,9 @@ void NPC::SetLevel(uint8 in_level, bool command)
|
||||
|
||||
void NPC::ModifyNPCStat(const std::string& stat, const std::string& value)
|
||||
{
|
||||
auto stat_lower = Strings::ToLower(stat);
|
||||
const std::string& stat_lower = Strings::ToLower(stat);
|
||||
|
||||
auto variable_key = fmt::format(
|
||||
const std::string& variable_key = fmt::format(
|
||||
"modify_stat_{}",
|
||||
stat_lower
|
||||
);
|
||||
@ -2288,40 +2288,24 @@ void NPC::ModifyNPCStat(const std::string& stat, const std::string& value)
|
||||
if (stat_lower == "ac") {
|
||||
AC = Strings::ToInt(value);
|
||||
CalcAC();
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "str") {
|
||||
} else if (stat_lower == "str") {
|
||||
STR = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "sta") {
|
||||
} else if (stat_lower == "sta") {
|
||||
STA = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "agi") {
|
||||
} else if (stat_lower == "agi") {
|
||||
AGI = Strings::ToInt(value);
|
||||
CalcAC();
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "dex") {
|
||||
} else if (stat_lower == "dex") {
|
||||
DEX = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "wis") {
|
||||
} else if (stat_lower == "wis") {
|
||||
WIS = Strings::ToInt(value);
|
||||
CalcMaxMana();
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "int" || stat_lower == "_int") {
|
||||
} else if (stat_lower == "int" || stat_lower == "_int") {
|
||||
INT = Strings::ToInt(value);
|
||||
CalcMaxMana();
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "cha") {
|
||||
} else if (stat_lower == "cha") {
|
||||
CHA = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "max_hp") {
|
||||
} else if (stat_lower == "max_hp") {
|
||||
base_hp = Strings::ToBigInt(value);
|
||||
|
||||
CalcMaxHP();
|
||||
@ -2329,45 +2313,27 @@ void NPC::ModifyNPCStat(const std::string& stat, const std::string& value)
|
||||
current_hp = max_hp;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "max_mana") {
|
||||
} else if (stat_lower == "max_mana") {
|
||||
npc_mana = Strings::ToUnsignedBigInt(value);
|
||||
CalcMaxMana();
|
||||
if (current_mana > max_mana) {
|
||||
current_mana = max_mana;
|
||||
}
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "mr") {
|
||||
} else if (stat_lower == "mr") {
|
||||
MR = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "fr") {
|
||||
} else if (stat_lower == "fr") {
|
||||
FR = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "cr") {
|
||||
} else if (stat_lower == "cr") {
|
||||
CR = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "cor") {
|
||||
} else if (stat_lower == "cor") {
|
||||
Corrup = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "pr") {
|
||||
} else if (stat_lower == "pr") {
|
||||
PR = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "dr") {
|
||||
} else if (stat_lower == "dr") {
|
||||
DR = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "phr") {
|
||||
} else if (stat_lower == "phr") {
|
||||
PhR = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "runspeed") {
|
||||
} else if (stat_lower == "runspeed") {
|
||||
runspeed = Strings::ToFloat(value);
|
||||
base_runspeed = (int) (runspeed * 40.0f);
|
||||
base_walkspeed = base_runspeed * 100 / 265;
|
||||
@ -2375,297 +2341,229 @@ void NPC::ModifyNPCStat(const std::string& stat, const std::string& value)
|
||||
base_fearspeed = base_runspeed * 100 / 127;
|
||||
fearspeed = ((float) base_fearspeed) * 0.025f;
|
||||
CalcBonuses();
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "special_attacks") {
|
||||
} else if (stat_lower == "special_attacks") {
|
||||
NPCSpecialAttacks(value.c_str(), 0, true);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "special_abilities") {
|
||||
} else if (stat_lower == "special_abilities") {
|
||||
ProcessSpecialAbilities(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "attack_speed") {
|
||||
} else if (stat_lower == "attack_speed") {
|
||||
attack_speed = Strings::ToFloat(value);
|
||||
CalcBonuses();
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "attack_delay") {
|
||||
} else if (stat_lower == "attack_delay") {
|
||||
/* TODO: fix DB */
|
||||
attack_delay = Strings::ToInt(value) * 100;
|
||||
CalcBonuses();
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "atk") {
|
||||
} else if (stat_lower == "atk") {
|
||||
ATK = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "accuracy") {
|
||||
} else if (stat_lower == "accuracy") {
|
||||
accuracy_rating = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "avoidance") {
|
||||
} else if (stat_lower == "avoidance") {
|
||||
avoidance_rating = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "trackable") {
|
||||
} else if (stat_lower == "trackable") {
|
||||
trackable = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "min_hit") {
|
||||
min_dmg = Strings::ToInt(value);
|
||||
} else if (stat_lower == "min_hit") {
|
||||
min_dmg = Strings::ToInt(value);
|
||||
// Clamp max_dmg to be >= min_dmg
|
||||
max_dmg = std::max(min_dmg, max_dmg);
|
||||
max_dmg = std::max(min_dmg, max_dmg);
|
||||
base_damage = round((max_dmg - min_dmg) / 1.9);
|
||||
min_damage = min_dmg - round(base_damage / 10.0);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "max_hit") {
|
||||
max_dmg = Strings::ToInt(value);
|
||||
} else if (stat_lower == "max_hit") {
|
||||
max_dmg = Strings::ToInt(value);
|
||||
// Clamp min_dmg to be <= max_dmg
|
||||
min_dmg = std::min(min_dmg, max_dmg);
|
||||
min_dmg = std::min(min_dmg, max_dmg);
|
||||
base_damage = round((max_dmg - min_dmg) / 1.9);
|
||||
min_damage = min_dmg - round(base_damage / 10.0);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "attack_count") {
|
||||
} else if (stat_lower == "attack_count") {
|
||||
attack_count = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "see_invis") {
|
||||
} else if (stat_lower == "see_invis") {
|
||||
see_invis = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "see_invis_undead") {
|
||||
} else if (stat_lower == "see_invis_undead") {
|
||||
see_invis_undead = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "see_hide") {
|
||||
} else if (stat_lower == "see_hide") {
|
||||
see_hide = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "see_improved_hide") {
|
||||
} else if (stat_lower == "see_improved_hide") {
|
||||
see_improved_hide = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "hp_regen") {
|
||||
} else if (stat_lower == "hp_regen") {
|
||||
hp_regen = Strings::ToBigInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "hp_regen_per_second") {
|
||||
} else if (stat_lower == "hp_regen_per_second") {
|
||||
hp_regen_per_second = Strings::ToBigInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "mana_regen") {
|
||||
} else if (stat_lower == "mana_regen") {
|
||||
mana_regen = Strings::ToBigInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "level") {
|
||||
} else if (stat_lower == "level") {
|
||||
SetLevel(Strings::ToInt(value));
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "aggro") {
|
||||
} else if (stat_lower == "aggro") {
|
||||
pAggroRange = Strings::ToFloat(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "assist") {
|
||||
} else if (stat_lower == "assist") {
|
||||
pAssistRange = Strings::ToFloat(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "slow_mitigation") {
|
||||
} else if (stat_lower == "slow_mitigation") {
|
||||
slow_mitigation = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "loottable_id") {
|
||||
} else if (stat_lower == "loottable_id") {
|
||||
m_loottable_id = Strings::ToFloat(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "healscale") {
|
||||
} else if (stat_lower == "healscale") {
|
||||
healscale = Strings::ToFloat(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "spellscale") {
|
||||
} else if (stat_lower == "spellscale") {
|
||||
spellscale = Strings::ToFloat(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "npc_spells_id") {
|
||||
} else if (stat_lower == "npc_spells_id") {
|
||||
AI_AddNPCSpells(Strings::ToInt(value));
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "npc_spells_effects_id") {
|
||||
} else if (stat_lower == "npc_spells_effects_id") {
|
||||
AI_AddNPCSpellsEffects(Strings::ToInt(value));
|
||||
CalcBonuses();
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "heroic_strikethrough") {
|
||||
} else if (stat_lower == "heroic_strikethrough") {
|
||||
heroic_strikethrough = Strings::ToInt(value);
|
||||
return;
|
||||
}
|
||||
else if (stat_lower == "keeps_sold_items") {
|
||||
} else if (stat_lower == "keeps_sold_items") {
|
||||
SetKeepsSoldItems(Strings::ToBool(value));
|
||||
return;
|
||||
} else if (stat_lower == "charm_ac") {
|
||||
charm_ac = Strings::ToInt(value);
|
||||
} else if (stat_lower == "charm_min_dmg") {
|
||||
charm_min_dmg = Strings::ToInt(value);
|
||||
} else if (stat_lower == "charm_max_dmg") {
|
||||
charm_max_dmg = Strings::ToInt(value);
|
||||
} else if (stat_lower == "charm_attack_delay") {
|
||||
charm_attack_delay = Strings::ToInt(value);
|
||||
} else if (stat_lower == "charm_accuracy_rating") {
|
||||
charm_accuracy_rating = Strings::ToInt(value);
|
||||
} else if (stat_lower == "charm_avoidance_rating") {
|
||||
charm_avoidance_rating = Strings::ToInt(value);
|
||||
} else if (stat_lower == "charm_atk") {
|
||||
charm_atk = Strings::ToInt(value);
|
||||
} else if (stat_lower == "default_ac") {
|
||||
default_ac = Strings::ToInt(value);
|
||||
} else if (stat_lower == "default_min_dmg") {
|
||||
default_min_dmg = Strings::ToInt(value);
|
||||
} else if (stat_lower == "default_max_dmg") {
|
||||
default_max_dmg = Strings::ToInt(value);
|
||||
} else if (stat_lower == "default_attack_delay") {
|
||||
default_attack_delay = Strings::ToInt(value);
|
||||
} else if (stat_lower == "default_accuracy_rating") {
|
||||
default_accuracy_rating = Strings::ToInt(value);
|
||||
} else if (stat_lower == "default_avoidance_rating") {
|
||||
default_avoidance_rating = Strings::ToInt(value);
|
||||
} else if (stat_lower == "default_atk") {
|
||||
default_atk = Strings::ToInt(value);
|
||||
}
|
||||
}
|
||||
|
||||
float NPC::GetNPCStat(const std::string& stat)
|
||||
{
|
||||
const std::string& stat_lower = Strings::ToLower(stat);
|
||||
|
||||
if (auto stat_lower = Strings::ToLower(stat); stat_lower == "ac") {
|
||||
if (stat_lower == "ac") {
|
||||
return AC;
|
||||
}
|
||||
else if (stat_lower == "str") {
|
||||
} else if (stat_lower == "str") {
|
||||
return STR;
|
||||
}
|
||||
else if (stat_lower == "sta") {
|
||||
} else if (stat_lower == "sta") {
|
||||
return STA;
|
||||
}
|
||||
else if (stat_lower == "agi") {
|
||||
} else if (stat_lower == "agi") {
|
||||
return AGI;
|
||||
}
|
||||
else if (stat_lower == "dex") {
|
||||
} else if (stat_lower == "dex") {
|
||||
return DEX;
|
||||
}
|
||||
else if (stat_lower == "wis") {
|
||||
} else if (stat_lower == "wis") {
|
||||
return WIS;
|
||||
}
|
||||
else if (stat_lower == "int" || stat_lower == "_int") {
|
||||
} else if (stat_lower == "int" || stat_lower == "_int") {
|
||||
return INT;
|
||||
}
|
||||
else if (stat_lower == "cha") {
|
||||
} else if (stat_lower == "cha") {
|
||||
return CHA;
|
||||
}
|
||||
else if (stat_lower == "max_hp") {
|
||||
} else if (stat_lower == "max_hp") {
|
||||
return base_hp;
|
||||
}
|
||||
else if (stat_lower == "max_mana") {
|
||||
} else if (stat_lower == "max_mana") {
|
||||
return npc_mana;
|
||||
}
|
||||
else if (stat_lower == "mr") {
|
||||
} else if (stat_lower == "mr") {
|
||||
return MR;
|
||||
}
|
||||
else if (stat_lower == "fr") {
|
||||
} else if (stat_lower == "fr") {
|
||||
return FR;
|
||||
}
|
||||
else if (stat_lower == "cr") {
|
||||
} else if (stat_lower == "cr") {
|
||||
return CR;
|
||||
}
|
||||
else if (stat_lower == "cor") {
|
||||
} else if (stat_lower == "cor") {
|
||||
return Corrup;
|
||||
}
|
||||
else if (stat_lower == "phr") {
|
||||
} else if (stat_lower == "phr") {
|
||||
return PhR;
|
||||
}
|
||||
else if (stat_lower == "pr") {
|
||||
} else if (stat_lower == "pr") {
|
||||
return PR;
|
||||
}
|
||||
else if (stat_lower == "dr") {
|
||||
} else if (stat_lower == "dr") {
|
||||
return DR;
|
||||
}
|
||||
else if (stat_lower == "runspeed") {
|
||||
} else if (stat_lower == "runspeed") {
|
||||
return runspeed;
|
||||
}
|
||||
else if (stat_lower == "attack_speed") {
|
||||
} else if (stat_lower == "attack_speed") {
|
||||
return attack_speed;
|
||||
}
|
||||
else if (stat_lower == "attack_delay") {
|
||||
} else if (stat_lower == "attack_delay") {
|
||||
return attack_delay;
|
||||
}
|
||||
else if (stat_lower == "atk") {
|
||||
} else if (stat_lower == "atk") {
|
||||
return ATK;
|
||||
}
|
||||
else if (stat_lower == "accuracy") {
|
||||
} else if (stat_lower == "accuracy") {
|
||||
return accuracy_rating;
|
||||
}
|
||||
else if (stat_lower == "avoidance") {
|
||||
} else if (stat_lower == "avoidance") {
|
||||
return avoidance_rating;
|
||||
}
|
||||
else if (stat_lower == "trackable") {
|
||||
} else if (stat_lower == "trackable") {
|
||||
return trackable;
|
||||
}
|
||||
else if (stat_lower == "min_hit") {
|
||||
} else if (stat_lower == "min_hit") {
|
||||
return min_dmg;
|
||||
}
|
||||
else if (stat_lower == "max_hit") {
|
||||
} else if (stat_lower == "max_hit") {
|
||||
return max_dmg;
|
||||
}
|
||||
else if (stat_lower == "attack_count") {
|
||||
} else if (stat_lower == "attack_count") {
|
||||
return attack_count;
|
||||
}
|
||||
else if (stat_lower == "see_invis") {
|
||||
} else if (stat_lower == "see_invis") {
|
||||
return see_invis;
|
||||
}
|
||||
else if (stat_lower == "see_invis_undead") {
|
||||
} else if (stat_lower == "see_invis_undead") {
|
||||
return see_invis_undead;
|
||||
}
|
||||
else if (stat_lower == "see_hide") {
|
||||
} else if (stat_lower == "see_hide") {
|
||||
return see_hide;
|
||||
}
|
||||
else if (stat_lower == "see_improved_hide") {
|
||||
} else if (stat_lower == "see_improved_hide") {
|
||||
return see_improved_hide;
|
||||
}
|
||||
else if (stat_lower == "hp_regen") {
|
||||
} else if (stat_lower == "hp_regen") {
|
||||
return hp_regen;
|
||||
}
|
||||
else if (stat_lower == "hp_regen_per_second") {
|
||||
} else if (stat_lower == "hp_regen_per_second") {
|
||||
return hp_regen_per_second;
|
||||
}
|
||||
else if (stat_lower == "mana_regen") {
|
||||
} else if (stat_lower == "mana_regen") {
|
||||
return mana_regen;
|
||||
}
|
||||
else if (stat_lower == "level") {
|
||||
} else if (stat_lower == "level") {
|
||||
return GetOrigLevel();
|
||||
}
|
||||
else if (stat_lower == "aggro") {
|
||||
} else if (stat_lower == "aggro") {
|
||||
return pAggroRange;
|
||||
}
|
||||
else if (stat_lower == "assist") {
|
||||
} else if (stat_lower == "assist") {
|
||||
return pAssistRange;
|
||||
}
|
||||
else if (stat_lower == "slow_mitigation") {
|
||||
} else if (stat_lower == "slow_mitigation") {
|
||||
return slow_mitigation;
|
||||
}
|
||||
else if (stat_lower == "loottable_id") {
|
||||
} else if (stat_lower == "loottable_id") {
|
||||
return m_loottable_id;
|
||||
}
|
||||
else if (stat_lower == "healscale") {
|
||||
} else if (stat_lower == "healscale") {
|
||||
return healscale;
|
||||
}
|
||||
else if (stat_lower == "spellscale") {
|
||||
} else if (stat_lower == "spellscale") {
|
||||
return spellscale;
|
||||
}
|
||||
else if (stat_lower == "npc_spells_id") {
|
||||
} else if (stat_lower == "npc_spells_id") {
|
||||
return npc_spells_id;
|
||||
}
|
||||
else if (stat_lower == "npc_spells_effects_id") {
|
||||
} else if (stat_lower == "npc_spells_effects_id") {
|
||||
return npc_spells_effects_id;
|
||||
}
|
||||
else if (stat_lower == "heroic_strikethrough") {
|
||||
} else if (stat_lower == "heroic_strikethrough") {
|
||||
return heroic_strikethrough;
|
||||
}
|
||||
else if (stat_lower == "keeps_sold_items") {
|
||||
} else if (stat_lower == "keeps_sold_items") {
|
||||
return keeps_sold_items;
|
||||
}
|
||||
//default values
|
||||
else if (stat_lower == "default_ac") {
|
||||
} else if (stat_lower == "default_ac") {
|
||||
return default_ac;
|
||||
}
|
||||
else if (stat_lower == "default_min_hit") {
|
||||
} else if (stat_lower == "default_min_hit") {
|
||||
return default_min_dmg;
|
||||
}
|
||||
else if (stat_lower == "default_max_hit") {
|
||||
} else if (stat_lower == "default_max_hit") {
|
||||
return default_max_dmg;
|
||||
}
|
||||
else if (stat_lower == "default_attack_delay") {
|
||||
} else if (stat_lower == "default_attack_delay") {
|
||||
return default_attack_delay;
|
||||
}
|
||||
else if (stat_lower == "default_accuracy") {
|
||||
} else if (stat_lower == "default_accuracy") {
|
||||
return default_accuracy_rating;
|
||||
}
|
||||
else if (stat_lower == "default_avoidance") {
|
||||
} else if (stat_lower == "default_avoidance") {
|
||||
return default_avoidance_rating;
|
||||
}
|
||||
else if (stat_lower == "default_atk") {
|
||||
} else if (stat_lower == "default_atk") {
|
||||
return default_atk;
|
||||
} else if (stat_lower == "charm_ac") {
|
||||
return charm_ac;
|
||||
} else if (stat_lower == "charm_min_hit") {
|
||||
return charm_min_dmg;
|
||||
} else if (stat_lower == "charm_max_hit") {
|
||||
return charm_max_dmg;
|
||||
} else if (stat_lower == "charm_attack_delay") {
|
||||
return charm_attack_delay;
|
||||
} else if (stat_lower == "charm_accuracy") {
|
||||
return charm_accuracy_rating;
|
||||
} else if (stat_lower == "charm_avoidance") {
|
||||
return charm_avoidance_rating;
|
||||
} else if (stat_lower == "charm_atk") {
|
||||
return charm_atk;
|
||||
}
|
||||
|
||||
return 0.0f;
|
||||
@ -3387,62 +3285,55 @@ void NPC::DepopSwarmPets()
|
||||
}
|
||||
}
|
||||
|
||||
void NPC::ModifyStatsOnCharm(bool is_charm_removed)
|
||||
void NPC::ModifyStatsOnCharm(bool remove_charm, Mob* charmer)
|
||||
{
|
||||
if (is_charm_removed) {
|
||||
if (charm_ac) {
|
||||
AC = default_ac;
|
||||
}
|
||||
if (charm_attack_delay) {
|
||||
attack_delay = default_attack_delay;
|
||||
}
|
||||
if (charm_accuracy_rating) {
|
||||
accuracy_rating = default_accuracy_rating;
|
||||
}
|
||||
if (charm_avoidance_rating) {
|
||||
avoidance_rating = default_avoidance_rating;
|
||||
}
|
||||
if (charm_atk) {
|
||||
ATK = default_atk;
|
||||
}
|
||||
if (charm_min_dmg || charm_max_dmg) {
|
||||
base_damage = round((default_max_dmg - default_min_dmg) / 1.9);
|
||||
min_damage = default_min_dmg - round(base_damage / 10.0);
|
||||
}
|
||||
if (RuleB(Spells, CharmDisablesSpecialAbilities)) {
|
||||
ProcessSpecialAbilities(default_special_abilities);
|
||||
}
|
||||
|
||||
SetAttackTimer();
|
||||
CalcAC();
|
||||
|
||||
return;
|
||||
if (!remove_charm && parse->HasQuestSub(GetNPCTypeID(), EVENT_CHARM_START)) {
|
||||
parse->EventNPC(EVENT_CHARM_START, this, charmer, "", 0);
|
||||
} else if (remove_charm && parse->HasQuestSub(GetNPCTypeID(), EVENT_CHARM_END)) {
|
||||
parse->EventNPC(EVENT_CHARM_END, this, charmer, "", 0);
|
||||
}
|
||||
|
||||
if (charm_ac) {
|
||||
AC = charm_ac;
|
||||
const int new_ac = remove_charm ? default_ac : charm_ac;
|
||||
const int new_attack_delay = remove_charm ? default_attack_delay : charm_attack_delay;
|
||||
const int new_accuracy_rating = remove_charm ? default_accuracy_rating : charm_accuracy_rating;
|
||||
const int new_avoidance_rating = remove_charm ? default_avoidance_rating : charm_avoidance_rating;
|
||||
const int new_atk = remove_charm ? default_atk : charm_atk;
|
||||
const int new_min_dmg = remove_charm ? default_min_dmg : charm_min_dmg;
|
||||
const int new_max_dmg = remove_charm ? default_max_dmg : charm_max_dmg;
|
||||
|
||||
if (new_ac) {
|
||||
AC = new_ac;
|
||||
}
|
||||
if (charm_attack_delay) {
|
||||
attack_delay = charm_attack_delay;
|
||||
|
||||
if (new_attack_delay) {
|
||||
attack_delay = new_attack_delay;
|
||||
}
|
||||
if (charm_accuracy_rating) {
|
||||
accuracy_rating = charm_accuracy_rating;
|
||||
|
||||
if (new_accuracy_rating) {
|
||||
accuracy_rating = new_accuracy_rating;
|
||||
}
|
||||
if (charm_avoidance_rating) {
|
||||
avoidance_rating = charm_avoidance_rating;
|
||||
|
||||
if (new_avoidance_rating) {
|
||||
avoidance_rating = new_avoidance_rating;
|
||||
}
|
||||
if (charm_atk) {
|
||||
ATK = charm_atk;
|
||||
|
||||
if (new_atk) {
|
||||
ATK = new_atk;
|
||||
}
|
||||
if (charm_min_dmg || charm_max_dmg) {
|
||||
base_damage = round((charm_max_dmg - charm_min_dmg) / 1.9);
|
||||
min_damage = charm_min_dmg - round(base_damage / 10.0);
|
||||
|
||||
if (new_min_dmg || new_max_dmg) {
|
||||
base_damage = std::round((new_max_dmg - new_min_dmg) / 1.9);
|
||||
min_damage = new_min_dmg - std::round(base_damage / 10.0);
|
||||
}
|
||||
|
||||
if (RuleB(Spells, CharmDisablesSpecialAbilities)) {
|
||||
ClearSpecialAbilities();
|
||||
if (remove_charm) {
|
||||
ProcessSpecialAbilities(default_special_abilities);
|
||||
} else {
|
||||
ClearSpecialAbilities();
|
||||
}
|
||||
}
|
||||
|
||||
// the rest of the stats aren't cached, so lets just do these two instead of full CalcBonuses()
|
||||
SetAttackTimer();
|
||||
CalcAC();
|
||||
}
|
||||
|
||||
@ -346,7 +346,7 @@ public:
|
||||
int64 GetNPCHPRegen() const { return hp_regen + itembonuses.HPRegen + spellbonuses.HPRegen; }
|
||||
inline const char* GetAmmoIDfile() const { return ammo_idfile; }
|
||||
|
||||
void ModifyStatsOnCharm(bool is_charm_removed);
|
||||
void ModifyStatsOnCharm(bool remove_charm, Mob* charmer);
|
||||
|
||||
//waypoint crap
|
||||
int GetMaxWp() const { return max_wp; }
|
||||
|
||||
@ -61,6 +61,7 @@ void Client::SendBulkParcels()
|
||||
inst->SetCharges(p.second.quantity);
|
||||
inst->SetMerchantCount(1);
|
||||
inst->SetMerchantSlot(p.second.slot_id);
|
||||
inst->SetEvolveCurrentAmount(p.second.evolve_amount);
|
||||
if (inst->IsStackable()) {
|
||||
inst->SetCharges(p.second.quantity);
|
||||
}
|
||||
@ -164,6 +165,7 @@ void Client::SendParcel(Parcel_Struct &parcel_in)
|
||||
inst->SetCharges(p.quantity);
|
||||
inst->SetMerchantCount(1);
|
||||
inst->SetMerchantSlot(p.slot_id);
|
||||
inst->SetEvolveCurrentAmount(p.evolve_amount);
|
||||
if (inst->IsStackable()) {
|
||||
inst->SetCharges(p.quantity);
|
||||
}
|
||||
@ -381,23 +383,23 @@ void Client::DoParcelSend(const Parcel_Struct *parcel_in)
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 quantity{};
|
||||
uint32 quantity = 1;
|
||||
if (inst->IsStackable()) {
|
||||
quantity = parcel_in->quantity;
|
||||
}
|
||||
else {
|
||||
quantity = inst->GetCharges() >= 0 ? inst->GetCharges() : parcel_in->quantity;
|
||||
} else if (inst->GetItem()->MaxCharges > 0) {
|
||||
quantity = inst->GetCharges();
|
||||
}
|
||||
|
||||
CharacterParcelsRepository::CharacterParcels parcel_out{};
|
||||
parcel_out.from_name = GetName();
|
||||
parcel_out.note = parcel_in->note;
|
||||
parcel_out.sent_date = time(nullptr);
|
||||
parcel_out.quantity = quantity;
|
||||
parcel_out.item_id = inst->GetID();
|
||||
parcel_out.char_id = send_to_client.at(0).char_id;
|
||||
parcel_out.slot_id = next_slot;
|
||||
parcel_out.id = 0;
|
||||
parcel_out.from_name = GetName();
|
||||
parcel_out.note = parcel_in->note;
|
||||
parcel_out.sent_date = time(nullptr);
|
||||
parcel_out.quantity = quantity;
|
||||
parcel_out.item_id = inst->GetID();
|
||||
parcel_out.char_id = send_to_client.at(0).char_id;
|
||||
parcel_out.slot_id = next_slot;
|
||||
parcel_out.evolve_amount = inst->GetEvolveCurrentAmount();
|
||||
parcel_out.id = 0;
|
||||
|
||||
if (inst->IsAugmented()) {
|
||||
auto augs = inst->GetAugmentIDs();
|
||||
@ -445,7 +447,9 @@ void Client::DoParcelSend(const Parcel_Struct *parcel_in)
|
||||
cpc.aug_slot_5 = augs.at(4);
|
||||
cpc.aug_slot_6 = augs.at(5);
|
||||
}
|
||||
cpc.quantity = kv.second->GetCharges() >= 0 ? kv.second->GetCharges() : 1;
|
||||
|
||||
cpc.quantity = kv.second->GetCharges() >= 0 ? kv.second->GetCharges() : 1;
|
||||
cpc.evolve_amount = kv.second->GetEvolveCurrentAmount();
|
||||
all_entries.push_back(cpc);
|
||||
}
|
||||
CharacterParcelsContainersRepository::InsertMany(database, all_entries);
|
||||
@ -679,6 +683,8 @@ void Client::DoParcelRetrieve(const ParcelRetrieve_Struct &parcel_in)
|
||||
return;
|
||||
}
|
||||
|
||||
inst->SetEvolveCurrentAmount(p->second.evolve_amount);
|
||||
|
||||
if (inst->IsStackable()) {
|
||||
inst->SetCharges(item_quantity > 0 ? item_quantity : 1);
|
||||
}
|
||||
@ -715,6 +721,8 @@ void Client::DoParcelRetrieve(const ParcelRetrieve_Struct &parcel_in)
|
||||
return;
|
||||
}
|
||||
|
||||
item->SetEvolveCurrentAmount(i.evolve_amount);
|
||||
|
||||
if (CheckLoreConflict(item->GetItem())) {
|
||||
if (RuleB(Parcel, DeleteOnDuplicate)) {
|
||||
MessageString(Chat::Yellow, PARCEL_DUPLICATE_DELETE, inst->GetItem()->Name);
|
||||
|
||||
@ -835,12 +835,11 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
|
||||
SendAppearancePacket(AppearanceType::Pet, caster->GetID(), true, true);
|
||||
}
|
||||
|
||||
if (IsClient())
|
||||
{
|
||||
if (IsClient()) {
|
||||
CastToClient()->AI_Start();
|
||||
} else if(IsNPC()) {
|
||||
CastToNPC()->SetPetSpellID(0); //not a pet spell.
|
||||
CastToNPC()->ModifyStatsOnCharm(false);
|
||||
} else if (IsNPC()) {
|
||||
CastToNPC()->SetPetSpellID(0); //not a pet spell.
|
||||
CastToNPC()->ModifyStatsOnCharm(false, caster);
|
||||
}
|
||||
|
||||
bool bBreak = false;
|
||||
@ -4418,10 +4417,9 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
|
||||
|
||||
case SpellEffect::Charm:
|
||||
{
|
||||
if(IsNPC())
|
||||
{
|
||||
if (IsNPC()) {
|
||||
CastToNPC()->RestoreGuardSpotCharm();
|
||||
CastToNPC()->ModifyStatsOnCharm(true);
|
||||
CastToNPC()->ModifyStatsOnCharm(true, GetOwner());
|
||||
}
|
||||
|
||||
SendAppearancePacket(AppearanceType::Pet, 0, true, true);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user