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[Fix] Zone State Position Fix (#4784)
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@@ -342,7 +342,9 @@ inline void LoadNPCState(Zone *zone, NPC *n, ZoneStateSpawnsRepository::ZoneStat
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n->Depop();
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}
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}
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n->SetPosition(s.x, s.y, s.z);
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n->SetHeading(s.heading);
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n->SetResumedFromZoneSuspend(true);
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}
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