mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 03:08:26 +00:00
[Feature] Add Parcel Feature for RoF2 Clients (#4198)
* Add Parcel Feature Add the parcel system for RoF2 client * Fixed a duplicate define * Reformat reformating and review changes * Further Formatting * Memory Mgmt Updates Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt. Other format changes * Refactor db structure Refactor for db structure of parcels to character_parcels Removal of parcel_merchants Addition of npc_types.is_parcel_merchant Cleanup as a result * Refactor to use item id 99990 for money transfers. Removed the money string function as a result, though simplified the messaging related to money. Other updates based on feedback. * Move prune routine out of scheduler and into a world process. Removed RuleI from #define * Update * Update database.cpp * Update database_update_manifest.cpp * Update main.cpp * Update client_process.cpp * Update parcels.cpp * Remove parcel merchant content to optional sql instead of manifest. --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
@@ -1792,6 +1792,7 @@ const NPCType *ZoneDatabase::LoadNPCTypesData(uint32 npc_type_id, bool bulk_load
|
||||
t->min_dmg = n.mindmg;
|
||||
t->max_dmg = n.maxdmg;
|
||||
t->attack_count = n.attack_count;
|
||||
t->is_parcel_merchant = n.is_parcel_merchant ? true : false;
|
||||
|
||||
if (!n.special_abilities.empty()) {
|
||||
strn0cpy(t->special_abilities, n.special_abilities.c_str(), 512);
|
||||
|
||||
Reference in New Issue
Block a user