mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-01 03:16:42 +00:00
[Feature] Add Parcel Feature for RoF2 Clients (#4198)
* Add Parcel Feature Add the parcel system for RoF2 client * Fixed a duplicate define * Reformat reformating and review changes * Further Formatting * Memory Mgmt Updates Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt. Other format changes * Refactor db structure Refactor for db structure of parcels to character_parcels Removal of parcel_merchants Addition of npc_types.is_parcel_merchant Cleanup as a result * Refactor to use item id 99990 for money transfers. Removed the money string function as a result, though simplified the messaging related to money. Other updates based on feedback. * Move prune routine out of scheduler and into a world process. Removed RuleI from #define * Update * Update database.cpp * Update database_update_manifest.cpp * Update main.cpp * Update client_process.cpp * Update parcels.cpp * Remove parcel merchant content to optional sql instead of manifest. --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
@@ -268,6 +268,7 @@ public:
|
||||
inline void MerchantOpenShop() { merchant_open = true; }
|
||||
inline void MerchantCloseShop() { merchant_open = false; }
|
||||
inline bool IsMerchantOpen() { return merchant_open; }
|
||||
inline bool GetParcelMerchant() { return NPCTypedata->is_parcel_merchant; }
|
||||
void Depop(bool start_spawn_timer = false);
|
||||
void Stun(int duration);
|
||||
void UnStun();
|
||||
|
||||
Reference in New Issue
Block a user