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[Feature] Add Parcel Feature for RoF2 Clients (#4198)
* Add Parcel Feature Add the parcel system for RoF2 client * Fixed a duplicate define * Reformat reformating and review changes * Further Formatting * Memory Mgmt Updates Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt. Other format changes * Refactor db structure Refactor for db structure of parcels to character_parcels Removal of parcel_merchants Addition of npc_types.is_parcel_merchant Cleanup as a result * Refactor to use item id 99990 for money transfers. Removed the money string function as a result, though simplified the messaging related to money. Other updates based on feedback. * Move prune routine out of scheduler and into a world process. Removed RuleI from #define * Update * Update database.cpp * Update database_update_manifest.cpp * Update main.cpp * Update client_process.cpp * Update parcels.cpp * Remove parcel merchant content to optional sql instead of manifest. --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -182,6 +182,7 @@ int command_init(void)
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command_add("nukeitem", "[Item ID] - Removes the specified Item ID from you or your player target's inventory", AccountStatus::GMLeadAdmin, command_nukeitem) ||
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command_add("object", "List|Add|Edit|Move|Rotate|Copy|Save|Undo|Delete - Manipulate static and tradeskill objects within the zone", AccountStatus::GMAdmin, command_object) ||
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command_add("opcode", "Reloads all opcodes from server patch files", AccountStatus::GMMgmt, command_reload) ||
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command_add("parcels", "View and edit the parcel system. Requires parcels to be enabled in rules.", AccountStatus::GMMgmt, command_parcels) ||
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command_add("path", "view and edit pathing", AccountStatus::GMMgmt, command_path) ||
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command_add("peqzone", "[Zone ID|Zone Short Name] - Teleports you to the specified zone if you meet the requirements.", AccountStatus::Player, command_peqzone) ||
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command_add("petitems", "View your pet's items if you have one", AccountStatus::ApprenticeGuide, command_petitems) ||
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@@ -873,6 +874,7 @@ void command_bot(Client *c, const Seperator *sep)
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#include "gm_commands/nukeitem.cpp"
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#include "gm_commands/object.cpp"
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#include "gm_commands/object_manipulation.cpp"
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#include "gm_commands/parcels.cpp"
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#include "gm_commands/path.cpp"
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#include "gm_commands/peqzone.cpp"
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#include "gm_commands/petitems.cpp"
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