[Feature] Add Parcel Feature for RoF2 Clients (#4198)

* Add Parcel Feature

Add the parcel system for RoF2 client

* Fixed a duplicate define

* Reformat

reformating and review changes

* Further Formatting

* Memory Mgmt Updates

Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt.

Other format changes

* Refactor db structure

Refactor for db structure of parcels to character_parcels
Removal of parcel_merchants
Addition of npc_types.is_parcel_merchant
Cleanup as a result

* Refactor to use item id 99990 for money transfers.  Removed the money string function as a result, though simplified the messaging related to money.  Other updates based on feedback.

* Move prune routine out of scheduler and into a world process.
Removed RuleI from #define

* Update

* Update database.cpp

* Update database_update_manifest.cpp

* Update main.cpp

* Update client_process.cpp

* Update parcels.cpp

* Remove parcel merchant content to optional sql instead of manifest.

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Mitch Freeman
2024-04-20 23:15:56 -03:00
committed by GitHub
parent 64fefaebe4
commit fcffc6b3d4
58 changed files with 2505 additions and 230 deletions
+17
View File
@@ -555,6 +555,7 @@ bool Client::Process() {
guild_mgr.UpdateDbMemberOnline(CharacterID(), false);
guild_mgr.SendToWorldSendGuildMembersList(GuildID());
}
return false;
}
else if (!linkdead_timer.Enabled()) {
@@ -1429,6 +1430,22 @@ void Client::OPMoveCoin(const EQApplicationPacket* app)
to_bucket = (int32 *) &trade->cp; break;
}
}
else {
switch (mc->cointype2) {
case COINTYPE_PP:
m_parcel_platinum += mc->amount;
break;
case COINTYPE_GP:
m_parcel_gold += mc->amount;
break;
case COINTYPE_SP:
m_parcel_silver += mc->amount;
break;
case COINTYPE_CP:
m_parcel_copper += mc->amount;
break;
}
}
break;
}
case 4: // shared bank