[Feature] Add Parcel Feature for RoF2 Clients (#4198)

* Add Parcel Feature

Add the parcel system for RoF2 client

* Fixed a duplicate define

* Reformat

reformating and review changes

* Further Formatting

* Memory Mgmt Updates

Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt.

Other format changes

* Refactor db structure

Refactor for db structure of parcels to character_parcels
Removal of parcel_merchants
Addition of npc_types.is_parcel_merchant
Cleanup as a result

* Refactor to use item id 99990 for money transfers.  Removed the money string function as a result, though simplified the messaging related to money.  Other updates based on feedback.

* Move prune routine out of scheduler and into a world process.
Removed RuleI from #define

* Update

* Update database.cpp

* Update database_update_manifest.cpp

* Update main.cpp

* Update client_process.cpp

* Update parcels.cpp

* Remove parcel merchant content to optional sql instead of manifest.

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Mitch Freeman
2024-04-20 23:15:56 -03:00
committed by GitHub
parent 64fefaebe4
commit fcffc6b3d4
58 changed files with 2505 additions and 230 deletions
+41
View File
@@ -35,6 +35,7 @@
#include "../common/repositories/character_data_repository.h"
#include "../common/repositories/character_languages_repository.h"
#include "../common/repositories/character_leadership_abilities_repository.h"
#include "../common/repositories/character_parcels_repository.h"
#include "../common/repositories/character_skills_repository.h"
#include "../common/repositories/data_buckets_repository.h"
#include "../common/repositories/group_id_repository.h"
@@ -49,6 +50,7 @@
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/reports_repository.h"
#include "../common/repositories/variables_repository.h"
#include "../common/events/player_event_logs.h"
// Disgrace: for windows compile
#ifdef _WINDOWS
@@ -2042,3 +2044,42 @@ void Database::Decode(std::string &in)
in.at(i) -= char('0');
}
};
void Database::PurgeCharacterParcels()
{
auto filter = fmt::format("sent_date < (NOW() - INTERVAL {} DAY)", RuleI(Parcel, ParcelPruneDelay));
auto results = CharacterParcelsRepository::GetWhere(*this, filter);
auto prune = CharacterParcelsRepository::DeleteWhere(*this, filter);
PlayerEvent::ParcelDelete pd{};
PlayerEventLogsRepository::PlayerEventLogs pel{};
pel.event_type_id = PlayerEvent::PARCEL_DELETE;
pel.event_type_name = PlayerEvent::EventName[pel.event_type_id];
std::stringstream ss;
for (auto const &r: results) {
pd.from_name = r.from_name;
pd.item_id = r.item_id;
pd.note = r.note;
pd.quantity = r.quantity;
pd.sent_date = r.sent_date;
pd.char_id = r.char_id;
{
cereal::JSONOutputArchiveSingleLine ar(ss);
pd.serialize(ar);
}
pel.event_data = ss.str();
pel.created_at = std::time(nullptr);
player_event_logs.AddToQueue(pel);
ss.str("");
ss.clear();
}
LogInfo(
"Purged <yellow>[{}] parcels that were over <yellow>[{}] days old.",
results.size(),
RuleI(Parcel, ParcelPruneDelay)
);
}