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Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
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@@ -640,7 +640,6 @@ public:
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inline bool IsStunned() const { return stunned; }
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inline bool IsSilenced() const { return silenced; }
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inline bool IsAmnesiad() const { return amnesiad; }
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inline uint16 GetErrorNumber() const {return adverrorinfo;}
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int32 ReduceDamage(int32 damage);
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int32 AffectMagicalDamage(int32 damage, uint16 spell_id, const bool iBuffTic, Mob* attacker);
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@@ -1052,7 +1051,6 @@ protected:
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Timer gravity_timer;
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Timer viral_timer;
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uint8 viral_timer_counter;
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uint16 adverrorinfo;
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// MobAI stuff
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eStandingPetOrder pStandingPetOrder;
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