Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.

This commit is contained in:
KimLS
2013-08-29 15:46:40 -07:00
parent 406e2f84eb
commit fcd9b525a8
49 changed files with 23 additions and 866 deletions
-15
View File
@@ -81,20 +81,14 @@ Merc::~Merc() {
void Merc::CalcBonuses()
{
//_ZP(Merc_CalcBonuses);
memset(&itembonuses, 0, sizeof(StatBonuses));
memset(&aabonuses, 0, sizeof(StatBonuses));
CalcItemBonuses(&itembonuses);
CalcSpellBonuses(&spellbonuses);
//_log(AA__BONUSES, "Calculating AA Bonuses for %s.", this->GetCleanName());
//CalcAABonuses(&aabonuses); //we're not quite ready for this
//_log(AA__BONUSES, "Finished calculating AA Bonuses for %s.", this->GetCleanName());
CalcAC();
CalcATK();
//CalcHaste();
CalcSTR();
CalcSTA();
@@ -1500,8 +1494,6 @@ void Merc::AI_Process() {
if(IsEngaged())
{
_ZP(Mob_BOT_Process_IsEngaged);
if(rest_timer.Enabled())
rest_timer.Disable();
@@ -1868,7 +1860,6 @@ bool Merc::AI_EngagedCastCheck() {
bool failedToCast = false;
if (GetTarget() && AIautocastspell_timer->Check(false)) {
_ZP(Merc_AI_Process_engaged_cast);
AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting.
@@ -1926,7 +1917,6 @@ bool Merc::AI_IdleCastCheck() {
bool failedToCast = false;
if (AIautocastspell_timer->Check(false)) {
_ZP(Merc_AI_IdleCastCheck);
#if MobAI_DEBUG_Spells >= 25
std::cout << "Non-Engaged autocast check triggered: " << this->GetCleanName() << std::endl;
#endif
@@ -1973,7 +1963,6 @@ bool Merc::AI_IdleCastCheck() {
}
bool EntityList::Merc_AICheckCloseBeneficialSpells(Merc* caster, uint8 iChance, float iRange, uint32 iSpellTypes) {
_ZP(EntityList_Merc_AICheckCloseBeneficialSpells);
if((iSpellTypes&SpellTypes_Detrimental) != 0) {
//according to live, you can buff and heal through walls...
@@ -2083,7 +2072,6 @@ bool Merc::AIDoSpellCast(uint16 spellid, Mob* tar, int32 mana_cost, uint32* oDon
}
bool Merc::AICastSpell(int8 iChance, int32 iSpellTypes) {
_ZP(Bot_AICastSpell);
if(!AI_HasSpells())
return false;
@@ -4714,9 +4702,6 @@ void Merc::DoClassAttacks(Mob *target) {
bool Merc::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, bool IsFromSpell, ExtraAttackOptions *opts)
{
_ZP(Client_Attack);
if (!other) {
SetTarget(nullptr);
LogFile->write(EQEMuLog::Error, "A null Mob object was passed to Merc::Attack() for evaluation!");