Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.

This commit is contained in:
KimLS
2013-08-29 15:46:40 -07:00
parent 406e2f84eb
commit fcd9b525a8
49 changed files with 23 additions and 866 deletions
-18
View File
@@ -488,7 +488,6 @@ bool Client::Save(uint8 iCommitNow) {
if(!ClientDataLoaded())
return false;
_ZP(Client_Save);
m_pp.x = x_pos;
m_pp.y = y_pos;
@@ -698,16 +697,6 @@ bool Client::SendAllPackets() {
}
void Client::QueuePacket(const EQApplicationPacket* app, bool ack_req, CLIENT_CONN_STATUS required_state, eqFilterType filter) {
/* if (app->opcode==0x9999) {
cout << "Sending an unknown opcode from: " << endl;
print_stacktrace();
}
if (app->opcode==OP_SkillUpdate) {
cout << "Sending OP_SkillUpdate from: " << endl;
print_stacktrace();
}
*/
_ZP(Client_QueuePacket);
if(filter!=FilterNone){
//this is incomplete... no support for FilterShowGroupOnly or FilterShowSelfOnly
if(GetFilter(filter) == FilterHide)
@@ -723,7 +712,6 @@ void Client::QueuePacket(const EQApplicationPacket* app, bool ack_req, CLIENT_CO
{
// todo: save packets for later use
AddPacket(app, ack_req);
// LogFile->write(EQEMuLog::Normal, "Adding Packet to list (%d) (%d)", app->GetOpcode(), (int)required_state);
}
else
if(eqs)
@@ -7363,12 +7351,9 @@ FACTION_VALUE Client::GetReverseFactionCon(Mob* iOther) {
//o--------------------------------------------------------------
FACTION_VALUE Client::GetFactionLevel(uint32 char_id, uint32 npc_id, uint32 p_race, uint32 p_class, uint32 p_deity, int32 pFaction, Mob* tnpc)
{
_ZP(Client_GetFactionLevel);
if (pFaction < 0)
return GetSpecialFactionCon(tnpc);
FACTION_VALUE fac = FACTION_INDIFFERENT;
//int32 pFacValue; -Trumpcard: commenting. Not currently used.
int32 tmpFactionValue;
FactionMods fmods;
@@ -7424,7 +7409,6 @@ FACTION_VALUE Client::GetFactionLevel(uint32 char_id, uint32 npc_id, uint32 p_ra
//o--------------------------------------------------------------
void Client::SetFactionLevel(uint32 char_id, uint32 npc_id, uint8 char_class, uint8 char_race, uint8 char_deity)
{
_ZP(Client_SetFactionLevel);
int32 faction_id[MAX_NPC_FACTIONS]={ 0,0,0,0,0,0,0,0,0,0 };
int32 npc_value[MAX_NPC_FACTIONS]={ 0,0,0,0,0,0,0,0,0,0 };
uint8 temp[MAX_NPC_FACTIONS]={ 0,0,0,0,0,0,0,0,0,0 };
@@ -7517,7 +7501,6 @@ void Client::SetFactionLevel(uint32 char_id, uint32 npc_id, uint8 char_class, ui
void Client::SetFactionLevel2(uint32 char_id, int32 faction_id, uint8 char_class, uint8 char_race, uint8 char_deity, int32 value, uint8 temp)
{
_ZP(Client_SetFactionLevel2);
int32 current_value;
//Get the npc faction list
if(faction_id > 0 && value != 0) {
@@ -7562,7 +7545,6 @@ bool Client::HatedByClass(uint32 p_race, uint32 p_class, uint32 p_deity, int32 p
{
bool Result = false;
_ZP(Client_GetFactionLevel);
int32 tmpFactionValue;
FactionMods fmods;