mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 22:58:34 +00:00
[Rule] Remove hard coded initial aggro in favor or an adjustable Rule (#4333)
* [Rule] Remove hard coded initial aggro in favor or an adjustable Rule * Adjustments per comments
This commit is contained in:
@@ -664,6 +664,8 @@ RULE_BOOL(Aggro, NPCAggroMaxDistanceEnabled, true, "If enabled, NPC's will drop
|
||||
RULE_BOOL(Aggro, AggroPlayerPets, false, "If enabled, NPCs will aggro player pets")
|
||||
RULE_BOOL(Aggro, UndeadAlwaysAggro, true, "should undead always aggro?")
|
||||
RULE_INT(Aggro, BardAggroCap, 40, "per song bard aggro cap.")
|
||||
RULE_INT(Aggro, InitialAggroBonus, 100, "Initial Aggro Bonus, Default: 100")
|
||||
RULE_INT(Aggro, InitialPetAggroBonus, 100, "Initial Pet Aggro Bonus, Default 100")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(TaskSystem)
|
||||
|
||||
Reference in New Issue
Block a user