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Rooted NPC's will no longer target players with Divine Aura effect if
they are the closest target and other targets exist on the hate list.
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@ -1,5 +1,8 @@
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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-------------------------------------------------------
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== 05/14/2014 ==
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Kayen: Rooted NPC's will no longer target players with Divine Aura effect if they are the closest target and other targets exist on the hate list.
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== 05/12/2014 ==
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== 05/12/2014 ==
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Uleat: Re-arranged functions in Item.cpp to somewhat match the order they are declared in Item.h. Should make finding their location a little easier when using declarations as a guide. (This will facilitate readability of an upcoming change...)
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Uleat: Re-arranged functions in Item.cpp to somewhat match the order they are declared in Item.h. Should make finding their location a little easier when using declarations as a guide. (This will facilitate readability of an upcoming change...)
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@ -163,7 +163,7 @@ Mob* HateList::GetClosest(Mob *hater) {
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++iterator;
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++iterator;
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}
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}
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if (close == 0 && hater->IsNPC())
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if (close == 0 && hater->IsNPC() || close->DivineAura())
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close = hater->CastToNPC()->GetHateTop();
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close = hater->CastToNPC()->GetHateTop();
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return close;
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return close;
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