diff --git a/zone/client_packet.cpp b/zone/client_packet.cpp index adb3b4464..537f7126b 100644 --- a/zone/client_packet.cpp +++ b/zone/client_packet.cpp @@ -10617,37 +10617,28 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket *app) case RaidCommandInviteIntoExisting: case RaidCommandInvite: { Client *i = entity_list.GetClientByName(ri->player_name); - if (i){ - Group *g = i->GetGroup(); - if (g){ - if (g->IsLeader(i) == false) - Message(13, "You can only invite an ungrouped player or group leader to join your raid."); - else{ - //This sends an "invite" to the client in question. - EQApplicationPacket* outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidGeneral_Struct)); - RaidGeneral_Struct *rg = (RaidGeneral_Struct*)outapp->pBuffer; - strn0cpy(rg->leader_name, ri->leader_name, 64); - strn0cpy(rg->player_name, ri->player_name, 64); - - rg->parameter = 0; - rg->action = 20; - i->QueuePacket(outapp); - safe_delete(outapp); - } - } - else{ - //This sends an "invite" to the client in question. - EQApplicationPacket* outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidGeneral_Struct)); - RaidGeneral_Struct *rg = (RaidGeneral_Struct*)outapp->pBuffer; - strn0cpy(rg->leader_name, ri->leader_name, 64); - strn0cpy(rg->player_name, ri->player_name, 64); - - rg->parameter = 0; - rg->action = 20; - i->QueuePacket(outapp); - safe_delete(outapp); - } + if (!i) + break; + Group *g = i->GetGroup(); + // These two messages should be generated by the client I think, just do this for now + if (i->HasRaid()) { + Message(13, "%s is already in a raid.", i->GetName()); + break; } + if (g && !g->IsLeader(i)) { + Message(13, "You can only invite an ungrouped player or group leader to join your raid."); + break; + } + //This sends an "invite" to the client in question. + EQApplicationPacket* outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidGeneral_Struct)); + RaidGeneral_Struct *rg = (RaidGeneral_Struct*)outapp->pBuffer; + strn0cpy(rg->leader_name, ri->leader_name, 64); + strn0cpy(rg->player_name, ri->player_name, 64); + + rg->parameter = 0; + rg->action = 20; + i->QueuePacket(outapp); + safe_delete(outapp); break; } case RaidCommandAcceptInvite: {