mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-11 03:31:08 +00:00
Merge remote-tracking branch 'upstream/master' into spaupdate03
This commit is contained in:
@@ -451,6 +451,7 @@ SET(repositories
|
||||
)
|
||||
|
||||
SET(common_headers
|
||||
additive_lagged_fibonacci_engine.h
|
||||
any.h
|
||||
base_packet.h
|
||||
base_data.h
|
||||
|
||||
@@ -0,0 +1,147 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2021 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <limits>
|
||||
#include <type_traits>
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
|
||||
/*
|
||||
* This is an additive lagged fibonacci generator as seen in The Art of Computer Programming, Vol. 2
|
||||
* This should roughly match the implementation that EQ's client uses and be compatible with our Random class
|
||||
*
|
||||
* EQ's rand looks like it was from an example implementation that as posted on pscode.com
|
||||
*
|
||||
* You might also want to consider defining BIASED_INT_DIST as well to more closely match EQ
|
||||
*/
|
||||
|
||||
namespace EQ {
|
||||
template<typename UIntType, size_t w, size_t j, size_t k>
|
||||
class additive_lagged_fibonacci_engine {
|
||||
static_assert(std::is_unsigned<UIntType>::value, "result_type must be an unsigned integral type");
|
||||
static_assert(0u < j && j < k, "0 < j < k");
|
||||
static_assert(0u < w && w <= std::numeric_limits<UIntType>::digits,
|
||||
"template argument substituting w out of bounds");
|
||||
|
||||
public:
|
||||
using result_type = UIntType;
|
||||
static constexpr size_t word_size = w;
|
||||
static constexpr size_t short_lag = j;
|
||||
static constexpr size_t long_lag = k;
|
||||
static constexpr result_type default_seed = 19780503u; // default for subtract_with_carry_engine
|
||||
|
||||
additive_lagged_fibonacci_engine() : additive_lagged_fibonacci_engine(default_seed) {}
|
||||
|
||||
explicit additive_lagged_fibonacci_engine(result_type sd) { seed(sd); }
|
||||
|
||||
void seed(result_type seed = default_seed)
|
||||
{
|
||||
state1 = long_lag - long_lag;
|
||||
state2 = long_lag - short_lag;
|
||||
state[0] = static_cast<int>(seed) & ((1u << word_size) - 1);
|
||||
state[1] = 1;
|
||||
for (int i = 2; i < long_lag; ++i)
|
||||
state[i] = (state[i - 1] + state[i - 2]) & ((1u << word_size) - 1);
|
||||
return;
|
||||
}
|
||||
// TODO: seed via seed_seq
|
||||
|
||||
static constexpr result_type min() { return 0; }
|
||||
static constexpr result_type max() { return ((1u << word_size) - 1) >> 6; }
|
||||
|
||||
void discard(unsigned long long z) {
|
||||
for (; z != 0ULL; --z)
|
||||
(*this)();
|
||||
}
|
||||
|
||||
result_type operator()() {
|
||||
result_type rand = (state[state1] + state[state2]) & ((1u << word_size) - 1);
|
||||
state[state1] = rand;
|
||||
if (++state1 == long_lag)
|
||||
state1 = 0;
|
||||
if (++state2 == long_lag)
|
||||
state2 = 0;
|
||||
|
||||
return rand >> 6;
|
||||
}
|
||||
|
||||
private:
|
||||
result_type state1;
|
||||
result_type state2;
|
||||
result_type state[long_lag];
|
||||
|
||||
public:
|
||||
template<typename UInt, size_t W, size_t J, size_t K>
|
||||
friend bool operator==(const additive_lagged_fibonacci_engine<UInt, W, J, K> &x,
|
||||
const additive_lagged_fibonacci_engine<UInt, W, J, K> &y)
|
||||
{
|
||||
return std::equal(x.state, x.state + long_lag, y.state) && x.state1 == y.state1 &&
|
||||
x.state2 == y.state2;
|
||||
}
|
||||
|
||||
template<typename UInt, size_t W, size_t J, size_t K>
|
||||
friend bool operator!=(const additive_lagged_fibonacci_engine<UInt, W, J, K> &x,
|
||||
const additive_lagged_fibonacci_engine<UInt, W, J, K> &y)
|
||||
{ return !(x == y); }
|
||||
|
||||
template<typename UInt, size_t W, size_t J, size_t K, typename CharT, typename Traits>
|
||||
friend std::basic_ostream<CharT, Traits> &
|
||||
operator<<(std::basic_istream<CharT, Traits> &os, additive_lagged_fibonacci_engine<UInt, W, J, K> &x)
|
||||
{
|
||||
using ios_base = typename std::basic_istream<CharT, Traits>::ios_base;
|
||||
|
||||
const typename ios_base::fmtflags flags = os.flags();
|
||||
const CharT fill = os.fill();
|
||||
const CharT space = os.widen(' ');
|
||||
os.flags(ios_base::dec | ios_base::fixed | ios_base::left);
|
||||
os.fill(space);
|
||||
|
||||
for (size_t i = 0; i < long_lag; ++i)
|
||||
os << x.state[i] << space;
|
||||
os << x.state1 << space << x.state2;
|
||||
|
||||
os.flags(flags);
|
||||
os.fill(fill);
|
||||
return os;
|
||||
}
|
||||
|
||||
template<typename UInt, size_t W, size_t J, size_t K, typename CharT, typename Traits>
|
||||
friend std::basic_istream<CharT, Traits> &
|
||||
operator>>(std::basic_istream<CharT, Traits> &is, additive_lagged_fibonacci_engine<UInt, W, J, K> &x)
|
||||
{
|
||||
using ios_base = typename std::basic_istream<CharT, Traits>::ios_base;
|
||||
|
||||
const typename ios_base::fmtflags flags = is.flags();
|
||||
is.flags(ios_base::dec | ios_base::skipws);
|
||||
|
||||
for (size_t i = 0; i < long_lag; ++i)
|
||||
is >> x.state[i];
|
||||
is >> x.state1;
|
||||
is >> x.state2;
|
||||
|
||||
is.flags(flags);
|
||||
return is;
|
||||
}
|
||||
};
|
||||
|
||||
using EQRand = additive_lagged_fibonacci_engine<uint32_t, 30, 24, 55>;
|
||||
};
|
||||
|
||||
+39
-7
@@ -1,5 +1,5 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
|
||||
Copyright (C) 2001-2021 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -25,10 +25,24 @@
|
||||
#include <iterator>
|
||||
#include <type_traits>
|
||||
|
||||
/* This uses mt19937 seeded with the std::random_device
|
||||
* The idea is to have this be included as a member of another class
|
||||
* so mocking out for testing is easier
|
||||
* If you need to reseed random.Reseed()
|
||||
#ifdef USE_SFMT19937
|
||||
// only GCC supports, so lets turn it off
|
||||
#ifndef __GNUC__
|
||||
#undef USE_SFMT19937
|
||||
#endif
|
||||
#ifdef __clang__
|
||||
#undef USE_SFMT19937
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef USE_ADDITIVE_LFIB_PRNG
|
||||
#include "additive_lagged_fibonacci_engine.h"
|
||||
#elif defined(USE_SFMT19937)
|
||||
#include <ext/random>
|
||||
#endif
|
||||
|
||||
/* This uses mt19937 (or other compatible engine) seeded with the std::random_device. The idea is to have this be
|
||||
* included as a member of another class so mocking out for testing is easier If you need to reseed random.Reseed()
|
||||
* Eventually this should be derived from an abstract base class
|
||||
*/
|
||||
|
||||
@@ -40,7 +54,12 @@ namespace EQ {
|
||||
{
|
||||
if (low > high)
|
||||
std::swap(low, high);
|
||||
// EQ uses biased int distribution, so I guess we can support it :P
|
||||
#ifdef BIASED_INT_DIST
|
||||
return low + m_gen() % (high - low + 1);
|
||||
#else
|
||||
return int_dist(m_gen, int_param_t(low, high)); // [low, high]
|
||||
#endif
|
||||
}
|
||||
|
||||
// AKA old MakeRandomFloat
|
||||
@@ -98,11 +117,24 @@ namespace EQ {
|
||||
}
|
||||
|
||||
private:
|
||||
#ifndef BIASED_INT_DIST
|
||||
typedef std::uniform_int_distribution<int>::param_type int_param_t;
|
||||
typedef std::uniform_real_distribution<double>::param_type real_param_t;
|
||||
std::mt19937 m_gen;
|
||||
std::uniform_int_distribution<int> int_dist;
|
||||
#endif
|
||||
typedef std::uniform_real_distribution<double>::param_type real_param_t;
|
||||
std::uniform_real_distribution<double> real_dist;
|
||||
// define USE_CUSTOM_PRNG_ENGINE to any supported random engine like:
|
||||
// #define USE_CUSTOM_PRNG_ENGINE std::default_random_engine
|
||||
#ifdef USE_ADDITIVE_LFIB_PRNG
|
||||
EQRand
|
||||
#elif defined(USE_SFMT19937)
|
||||
__gnu_cxx::sfmt19937
|
||||
#elif defined(USE_CUSTOM_PRNG_ENGINE)
|
||||
USE_CUSTOM_PRNG_ENGINE
|
||||
#else
|
||||
std::mt19937
|
||||
#endif
|
||||
m_gen;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
+9
-4
@@ -609,7 +609,7 @@ typedef enum {
|
||||
#define SE_TradeSkillMastery 263 // implemented - lets you raise more than one tradeskill above master.
|
||||
#define SE_HastenedAASkill 264 // implemented
|
||||
#define SE_MasteryofPast 265 // implemented[AA] - Spells less than effect values level can not be fizzled
|
||||
#define SE_ExtraAttackChance 266 // implemented - increase chance to score an extra attack with a 2-Handed Weapon.
|
||||
#define SE_ExtraAttackChance 266 // implemented, @OffBonus, gives your double attacks a percent chance to perform an extra attack with 2-handed primary weapon, base: chance, limit: amt attacks, max: none
|
||||
#define SE_AddPetCommand 267 // implemented - sets command base2 to base1
|
||||
#define SE_ReduceTradeskillFail 268 // implemented - reduces chance to fail with given tradeskill by a percent chance
|
||||
#define SE_MaxBindWound 269 // implemented[AA] - Increase max HP you can bind wound.
|
||||
@@ -825,11 +825,16 @@ typedef enum {
|
||||
#define SE_Ff_Value_Min 479 // implemented, @Ff, Minimum base value of a spell that can be focused, base: spells to be focused base1 value
|
||||
#define SE_Ff_Value_Max 480 // implemented, @Ff, Max base value of a spell that can be focused, base: spells to be focused base1 value
|
||||
#define SE_Fc_Cast_Spell_On_Land 481 // implemented, @Fc, On Target, cast spell if hit by spell, base: chance pct, limit: spellid
|
||||
//#define SE_Skill_Base_Damage_Mod 482 //
|
||||
#define SE_Fc_Spell_Damage_Pct_IncomingPC 483 // implemented, @Fc, On Target, spell damage taken mod pct, base: min pct, limit: max pct
|
||||
#define SE_Fc_Spell_Damage_Amt_IncomingPC 484 // implemented, @Fc, On Target, damage taken flat amt, base: amt
|
||||
#define SE_Ff_CasterClass 485 // implemented, @Ff, Caster of spell on target with a focus effect that is checked by incoming spells must be specified class(es). base1: class(es), Note: Set multiple classes same as would for items
|
||||
#define SE_Ff_Same_Caster 486 // implemented, @Ff, Caster of spell on target with a focus effect that is checked by incoming spells, base1: 0=Must be different caster 1=Must be same caster
|
||||
#define SE_Fc_Cast_Spell_On_Land 481 // Implemented - [FOCUS] Spells cast on target with this Focus Effect will have chance to cause a Spell to be cast if limits met.
|
||||
#define SE_Skill_Base_Damage_Mod 482 // implemented, @OffBonus, modify base melee damage by percent, base: pct, limit: skill(-1=ALL), max: none
|
||||
#define SE_Fc_Spell_Damage_Pct_IncomingPC 483 // Implemented - [FOCUS] modifies incoming spell damage by percent
|
||||
#define SE_Fc_Spell_Damage_Amt_IncomingPC 484 // Implemented - [FOCUS] modifies incoming spell damage by flat amount. Typically adds damage to incoming spells.
|
||||
#define SE_Ff_CasterClass 485 // Implemented - [FOCUS LIMIT] Caster of spell on target with a focus effect that is checked by incoming spells must be specified class.
|
||||
#define SE_Ff_Same_Caster 486 // Implemented - [FOCUS LIMIT] Caster of spell on target with a focus effect that is checked by incoming spells 0=Must be different caster 1=Must be same caster
|
||||
//#define SE_Extend_Tradeskill_Cap 487 //
|
||||
//#define SE_Defender_Melee_Force_Pct_PC 488 //
|
||||
//#define SE_Worn_Endurance_Regen_Cap 489 //
|
||||
@@ -841,8 +846,8 @@ typedef enum {
|
||||
#define SE_Ff_DurationMax 495 // implemented, @Ff, Max duration of spell that can be focused, base: tics
|
||||
#define SE_Critical_Melee_Damage_Mod_Max 496 // implemented - increase or decrease by percent critical damage (not stackable)
|
||||
//#define SE_Ff_FocusCastProcNoBypass 497 //
|
||||
//#define SE_AddExtraAttackPct_1h_Primary 498 //
|
||||
//#define SE_AddExtraAttackPct_1h_Secondary 499 //
|
||||
#define SE_AddExtraAttackPct_1h_Primary 498 // implemented, @OffBonus, gives your double attacks a percent chance to perform an extra attack with 1-handed primary weapon, base: chance, limit: amt attacks, max: none
|
||||
#define SE_AddExtraAttackPct_1h_Secondary 499 //implemented, @OffBonus, gives your double attacks a percent chance to perform an extra attack with 1-handed secondary weapon, base: chance, limit: amt attacks, max: none
|
||||
#define SE_Fc_CastTimeMod2 500 // implemented, @Fc, On Caster, cast time mod pct, base: pct, Note: Can reduce to instant cast
|
||||
#define SE_Fc_CastTimeAmt 501 // implemented, @Fc, On Caster, cast time mod flat amt, base: milliseconds, Note: Can reduce to instant cast
|
||||
#define SE_Fearstun 502 // implemented - Stun with a max level limit. Normal stun restrictions don't apply.
|
||||
|
||||
Reference in New Issue
Block a user