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[Spells] Implemented SPA 511 SE_Ff_FocusTimerMin (#1645)
* update for SPA 511 * remove debugs, AA implemented * update * format update * rename function renamed function only check for buffs value > 0, don't need to check for AA's which are negative ID's * var rename update var name to better represent its function.
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+5
-1
@@ -103,7 +103,6 @@ Mob::Mob(
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ranged_timer(2000),
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tic_timer(6000),
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mana_timer(2000),
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focus_proc_limit_timer(250),
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spellend_timer(0),
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rewind_timer(30000),
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bindwound_timer(10000),
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@@ -350,6 +349,11 @@ Mob::Mob(
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ProjectileAtk[i].speed_mod = 0.0f;
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}
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for (int i = 0; i < MAX_FOCUS_PROC_LIMIT_TIMERS; i++) {
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focusproclimit_spellid[i] = 0;
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focusproclimit_timer[i].Disable();
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}
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memset(&itembonuses, 0, sizeof(StatBonuses));
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memset(&spellbonuses, 0, sizeof(StatBonuses));
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memset(&aabonuses, 0, sizeof(StatBonuses));
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