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[Spells] Implemented SPA 511 SE_Ff_FocusTimerMin (#1645)
* update for SPA 511 * remove debugs, AA implemented * update * format update * rename function renamed function only check for buffs value > 0, don't need to check for AA's which are negative ID's * var rename update var name to better represent its function.
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@@ -1255,6 +1255,7 @@ bool IsEffectIgnoredInStacking(int spa)
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case SE_Ff_ReuseTimeMax:
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case SE_Ff_Value_Min:
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case SE_Ff_Value_Max:
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case SE_Ff_FocusTimerMin:
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return true;
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default:
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return false;
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@@ -1296,6 +1297,7 @@ bool IsFocusLimit(int spa)
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case SE_Ff_ReuseTimeMax:
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case SE_Ff_Value_Min:
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case SE_Ff_Value_Max:
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case SE_Ff_FocusTimerMin:
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return true;
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default:
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return false;
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