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[Player Events] Zone Fetch Settings from QS if Enabled (#4915)
* [Player Events] Zone Fetch Settings from QS if Enabled * Update zonelist.cpp * Update zoneserver.cpp
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@@ -4591,7 +4591,10 @@ void WorldServer::ProcessReload(const ServerReload::Request& request)
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case ServerReload::Type::Logs:
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LogSys.LoadLogDatabaseSettings();
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player_event_logs.ReloadSettings();
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// if QS process is enabled, we get settings from QS
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if (!RuleB(Logging, PlayerEventsQSProcess)) {
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player_event_logs.ReloadSettings();
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}
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break;
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case ServerReload::Type::Loot:
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