[Player Events] Zone Fetch Settings from QS if Enabled (#4915)

* [Player Events] Zone Fetch Settings from QS if Enabled

* Update zonelist.cpp

* Update zoneserver.cpp
This commit is contained in:
Chris Miles
2025-06-25 12:21:35 -05:00
committed by GitHub
parent f025e5741b
commit fb4d003e19
13 changed files with 151 additions and 24 deletions
+4 -3
View File
@@ -12,9 +12,10 @@ class ZoneServer;
class ZSList {
public:
std::list<std::unique_ptr<ZoneServer>> &GetZsList() { return zone_server_list; }
void Add(ZoneServer *zoneserver);
void Remove(const std::string &uuid);
std::list<std::unique_ptr<ZoneServer>>& GetZsList() { return zone_server_list; }
void Add(ZoneServer* zoneserver);
void Remove(const std::string& uuid);
void SendPlayerEventLogSettings();
private:
std::list<std::unique_ptr<ZoneServer>> zone_server_list;