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[Player Events] Zone Fetch Settings from QS if Enabled (#4915)
* [Player Events] Zone Fetch Settings from QS if Enabled * Update zonelist.cpp * Update zoneserver.cpp
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@@ -12,9 +12,10 @@ class ZoneServer;
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class ZSList {
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public:
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std::list<std::unique_ptr<ZoneServer>> &GetZsList() { return zone_server_list; }
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void Add(ZoneServer *zoneserver);
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void Remove(const std::string &uuid);
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std::list<std::unique_ptr<ZoneServer>>& GetZsList() { return zone_server_list; }
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void Add(ZoneServer* zoneserver);
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void Remove(const std::string& uuid);
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void SendPlayerEventLogSettings();
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private:
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std::list<std::unique_ptr<ZoneServer>> zone_server_list;
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