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[Player Events] Zone Fetch Settings from QS if Enabled (#4915)
* [Player Events] Zone Fetch Settings from QS if Enabled * Update zonelist.cpp * Update zoneserver.cpp
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@@ -21,10 +21,13 @@
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#include <string.h>
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#include <time.h>
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#include "zonelist.h"
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extern WorldServer worldserver;
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extern const queryservconfig *Config;
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extern QSDatabase qs_database;
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extern LFGuildManager lfguildmanager;
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extern ZSList zs_list;
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WorldServer::WorldServer()
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{
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@@ -78,6 +81,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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if (o->type == ServerReload::Type::Logs) {
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LogSys.LoadLogDatabaseSettings();
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player_event_logs.ReloadSettings();
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zs_list.SendPlayerEventLogSettings();
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}
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break;
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