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[Player Events] Zone Fetch Settings from QS if Enabled (#4915)
* [Player Events] Zone Fetch Settings from QS if Enabled * Update zonelist.cpp * Update zoneserver.cpp
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@@ -73,9 +73,11 @@ public:
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return BuildPlayerEventPacket(c);
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}
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[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings *GetSettings() const;
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bool IsEventDiscordEnabled(int32_t event_type_id);
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std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
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[[nodiscard]] const PlayerEventLogSettingsRepository::PlayerEventLogSettings * GetSettings() const;
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bool IsEventDiscordEnabled(int32_t event_type_id);
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std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
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void LoadPlayerEventSettingsFromQS(const std::vector<PlayerEventLogSettingsRepository::PlayerEventLogSettings>& settings);
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static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
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