mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 09:06:46 +00:00
Update PlayerLoginReply struct for TOB
- TOB Struct is different from the old one - Moved specifics into their respective structs - Added variant for choosing the struct to use - Added setters to abstract the client operations and reduce duplicate code - Pass at cleanup on GenerateRandomLoginKey to make it easier to modify
This commit is contained in:
@@ -219,7 +219,7 @@ const char* EQ::versions::MobVersionName(MobVersion mob_version)
|
||||
case MobVersion::OfflineRoF2:
|
||||
return "Offline RoF2";
|
||||
case MobVersion::OfflineTOB:
|
||||
return "Offline Steam Latest";
|
||||
return "Offline TOB";
|
||||
default:
|
||||
return "Invalid Version";
|
||||
};
|
||||
@@ -505,7 +505,7 @@ uint32 EQ::expansions::ConvertExpansionToExpansionBit(Expansion expansion)
|
||||
return bitLS;
|
||||
case Expansion::TOB:
|
||||
return bitTOB;
|
||||
|
||||
|
||||
default:
|
||||
return bitEverQuest;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user