mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-04 18:46:37 +00:00
Implement spell AI pulling, fix throw stone
This commit is contained in:
+1
-1
@@ -740,7 +740,6 @@ bool IsBotSpellTypeDetrimental (uint16 spellType, uint8 cls = 0);
|
||||
bool IsBotSpellTypeBeneficial (uint16 spellType, uint8 cls = 0);
|
||||
bool IsBotSpellTypeOtherBeneficial(uint16 spellType);
|
||||
bool IsBotSpellTypeInnate (uint16 spellType);
|
||||
bool IsBotSpellType (uint16 spellType);
|
||||
bool IsAEBotSpellType(uint16 spellType);
|
||||
bool IsGroupBotSpellType(uint16 spellType);
|
||||
bool IsGroupTargetOnlyBotSpellType(uint16 spellType);
|
||||
@@ -752,6 +751,7 @@ bool SpellTypeRequiresTarget(uint16 spellType, uint16 cls = 0);
|
||||
bool SpellTypeRequiresCastChecks(uint16 spellType);
|
||||
bool SpellTypeRequiresAEChecks(uint16 spellType);
|
||||
bool IsCommandedSpellType(uint16 spellType);
|
||||
bool IsPullingSpellType(uint16 spellType);
|
||||
bool BotSpellTypeRequiresLoS(uint16 spellType, uint8 cls);
|
||||
|
||||
// These should not be used to determine spell category..
|
||||
|
||||
Reference in New Issue
Block a user