Fix merge issue with Marquee check

This commit is contained in:
Akkadius 2017-04-12 16:26:16 -05:00
parent db64e39651
commit fac75b6f16
2 changed files with 19 additions and 19 deletions

View File

@ -3353,7 +3353,7 @@ void Mob::CommonDamage(Mob* attacker, int &damage, const uint16 spell_id, const
SetHP(GetHP() - damage);
if (IsClient())
if (IsClient() && RuleB(Character, MarqueeHPUpdates))
this->CastToClient()->SendHPUpdateMarquee();
if (HasDied()) {