This commit is contained in:
Chris Miles 2025-06-14 00:03:28 -05:00
parent 4cc1d99322
commit faa6819f80
7 changed files with 4 additions and 10 deletions

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@ -2,9 +2,10 @@ extern Zone *zone;
#include <cereal/archives/json.hpp>
#include <cereal/types/map.hpp>
#include "../../common/repositories/npc_types_repository.h"
#include "../../corpse.h"
#include "../../../common/repositories/npc_types_repository.h"
#include "../../../common/repositories/respawn_times_repository.h"
#include "../../../common/repositories/zone_state_spawns_repository.h"
inline void ClearState()
{

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@ -1,7 +1,6 @@
#ifndef EQEMU_ZONE_CLI_H
#define EQEMU_ZONE_CLI_H
#include <iostream>
#include "../common/cli/argh.h"
class ZoneCLI {

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@ -2,9 +2,10 @@
#define EQEMU_ZONE_EVENT_SCHEDULER_H
#include "../common/server_event_scheduler.h"
#include "zone.h"
#include "../common/content/world_content_service.h"
class Zone;
class ZoneEventScheduler : public ServerEventScheduler {
public:
void Process(Zone *zone, WorldContentService *content_service);

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@ -21,7 +21,6 @@
#ifndef EQEMU_ZONE_RELOAD_H
#define EQEMU_ZONE_RELOAD_H
class ZoneReload {
public:
static void HotReloadQuests();

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@ -2,12 +2,8 @@
#include <string>
#include <cereal/archives/json.hpp>
#include <cereal/types/map.hpp>
#include "npc.h"
#include "corpse.h"
#include "zone.h"
#include "../common/repositories/zone_state_spawns_repository.h"
#include "../common/repositories/spawn2_disabled_repository.h"
struct LootEntryStateData {
uint32 item_id = 0;

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@ -46,7 +46,6 @@
#include "../common/repositories/npc_types_tint_repository.h"
#include "../common/repositories/merchantlist_temp_repository.h"
#include "../common/repositories/character_exp_modifiers_repository.h"
#include "../common/repositories/character_data_repository.h"
#include "../common/repositories/character_corpses_repository.h"
#include "../common/repositories/character_corpse_items_repository.h"
#include "../common/repositories/zone_repository.h"

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@ -28,7 +28,6 @@ spawn2 mediumblob, npcs mediumblob, npc_loot mediumblob, gmspawntype mediumblob,
#define ZONEDUMP_H
#include "../common/faction.h"
#include "../common/eq_packet_structs.h"
#include "../common/inventory_profile.h"
#pragma pack(1)