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[Commands] Cleanup #acceptrules Command (#3716)
# Note - Cleanup messages and logic. - Utilize repositories in database methods.
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@ -29,6 +29,8 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include "../common/repositories/account_repository.h"
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// Disgrace: for windows compile
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// Disgrace: for windows compile
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#ifdef _WINDOWS
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#ifdef _WINDOWS
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#include <windows.h>
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#include <windows.h>
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@ -1643,25 +1645,20 @@ void Database::ClearGroupLeader(uint32 gid) {
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std::cout << "Unable to clear group leader: " << results.ErrorMessage() << std::endl;
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std::cout << "Unable to clear group leader: " << results.ErrorMessage() << std::endl;
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}
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}
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uint8 Database::GetAgreementFlag(uint32 acctid) {
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uint8 Database::GetAgreementFlag(uint32 account_id)
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{
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std::string query = StringFormat("SELECT rulesflag FROM account WHERE id=%i",acctid);
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const auto& e = AccountRepository::FindOne(*this, account_id);
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auto results = QueryDatabase(query);
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if (!e.id) {
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if (!results.Success())
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return 0;
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return 0;
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}
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if (results.RowCount() != 1)
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return e.rulesflag;
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return 0;
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auto row = results.begin();
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return Strings::ToUnsignedInt(row[0]);
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}
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}
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void Database::SetAgreementFlag(uint32 acctid) {
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void Database::SetAgreementFlag(uint32 account_id) {
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std::string query = StringFormat("UPDATE account SET rulesflag=1 where id=%i", acctid);
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auto e = AccountRepository::FindOne(*this, account_id);
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QueryDatabase(query);
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e.rulesflag = 1;
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AccountRepository::UpdateOne(*this, e);
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}
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}
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void Database::ClearRaid(uint32 rid) {
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void Database::ClearRaid(uint32 rid) {
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@ -188,10 +188,10 @@ public:
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uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
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uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
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uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
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uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
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uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
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uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
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uint8 GetAgreementFlag(uint32 acctid);
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uint8 GetAgreementFlag(uint32 account_id);
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void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
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void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
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void SetAgreementFlag(uint32 acctid);
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void SetAgreementFlag(uint32 account_id);
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int GetIPExemption(std::string account_ip);
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int GetIPExemption(std::string account_ip);
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void SetIPExemption(std::string account_ip, int exemption_amount);
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void SetIPExemption(std::string account_ip, int exemption_amount);
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@ -2,10 +2,12 @@
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void command_acceptrules(Client *c, const Seperator *sep)
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void command_acceptrules(Client *c, const Seperator *sep)
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{
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{
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if (!database.GetAgreementFlag(c->AccountID())) {
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if (database.GetAgreementFlag(c->AccountID())) {
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database.SetAgreementFlag(c->AccountID());
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c->Message(Chat::White, "You have already agreed to the rules.");
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c->SendAppearancePacket(AT_Anim, ANIM_STAND);
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return;
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c->Message(Chat::White, "It is recorded you have agreed to the rules.");
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}
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}
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}
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database.SetAgreementFlag(c->AccountID());
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c->SendAppearancePacket(AT_Anim, ANIM_STAND);
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c->Message(Chat::White, "It is recorded you have agreed to the rules.");
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}
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