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AE Scanning adjustments, testing
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@@ -2153,6 +2153,8 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, EQEmu::skills::Skil
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LogCombat("Fatal blow dealt by [{}] with [{}] damage, spell [{}], skill [{}]",
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((killer_mob) ? (killer_mob->GetName()) : ("[nullptr]")), damage, spell, attack_skill);
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entity_list.RemoveMobFromCloseLists(CastToMob());
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Mob *oos = nullptr;
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if (killer_mob) {
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oos = killer_mob->GetOwnerOrSelf();
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