mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-03 20:30:25 +00:00
Work in progress on some packets; consider and HP update look right but I'm still testing.
This commit is contained in:
@@ -438,6 +438,36 @@ namespace Laurion {
|
||||
/*008*/
|
||||
};
|
||||
|
||||
struct Consider_Struct {
|
||||
/*000*/ uint32 playerid; // PlayerID
|
||||
/*004*/ uint32 targetid; // TargetID
|
||||
/*008*/ uint32 faction; // Faction
|
||||
/*012*/ uint32 level; // Level
|
||||
/*016*/ uint32 report_mode; // 0 normally, 4 will do a more detailed report that only works if you have GM flag set
|
||||
/*020*/ uint8 rare_creature; // Will do the rare creature string
|
||||
/*021*/ uint8 loot_locked; // Will list the target as (loot locked)
|
||||
/*022*/ uint8 unknown022; // Padding probably
|
||||
/*023*/ uint8 unknown023; // Padding probably
|
||||
/*024*/
|
||||
};
|
||||
|
||||
struct ChangeSize_Struct
|
||||
{
|
||||
/*00*/ uint32 EntityID;
|
||||
/*04*/ float Size;
|
||||
/*08*/ uint32 Unknown08; // Observed 0
|
||||
/*12*/ float Unknown12; // Observed 1.0f
|
||||
/*16*/
|
||||
};
|
||||
|
||||
struct SpawnHPUpdate_Struct
|
||||
{
|
||||
/*00*/ int16 spawn_id;
|
||||
/*02*/ int64 cur_hp;
|
||||
/*10*/ int64 max_hp;
|
||||
/*18*/
|
||||
};
|
||||
|
||||
#pragma pack()
|
||||
|
||||
}; //end namespace structs
|
||||
|
||||
Reference in New Issue
Block a user