Work on spawn filtering

This commit is contained in:
Michael Cook (mackal)
2017-07-19 14:52:04 -04:00
parent 034c076882
commit f97693f8e1
3 changed files with 9 additions and 11 deletions
+1
View File
@@ -549,6 +549,7 @@ public:
void SendPosition();
void SetSpawned() { spawned = true; };
bool Spawned() { return spawned; };
virtual bool ShouldISpawnFor(Client *c) { return true; }
void SetFlyMode(uint8 flymode);
inline void Teleport(glm::vec3 NewPosition) { m_Position.x = NewPosition.x; m_Position.y = NewPosition.y;
m_Position.z = NewPosition.z; };