From f9762e041d37f3a725b721b9f1b956d3869f3989 Mon Sep 17 00:00:00 2001
From: nytmyr <53322305+nytmyr@users.noreply.github.com>
Date: Fri, 1 Nov 2024 14:56:49 -0500
Subject: [PATCH] command cleanup
---
zone/bot_commands/actionable.cpp | 2 +-
zone/bot_commands/behind_mob.cpp | 2 +-
zone/bot_commands/spell_engaged_priority.cpp | 4 ++--
zone/bot_commands/spell_idle_priority.cpp | 4 ++--
zone/bot_commands/spell_max_thresholds.cpp | 3 +--
5 files changed, 7 insertions(+), 8 deletions(-)
diff --git a/zone/bot_commands/actionable.cpp b/zone/bot_commands/actionable.cpp
index 73ec9ef6c..f66a5b60a 100644
--- a/zone/bot_commands/actionable.cpp
+++ b/zone/bot_commands/actionable.cpp
@@ -29,7 +29,7 @@ void bot_command_actionable(Client* c, const Seperator* sep)
"[spawned] - selects all spawned bots.",
"[all] - selects all spawned bots.",
"
",
- "You may only select your bots as actionable"
+ "You may only select your own bots."
};
std::vector example_format = { };
diff --git a/zone/bot_commands/behind_mob.cpp b/zone/bot_commands/behind_mob.cpp
index 5761c4c31..8e6915860 100644
--- a/zone/bot_commands/behind_mob.cpp
+++ b/zone/bot_commands/behind_mob.cpp
@@ -9,7 +9,7 @@ void bot_command_behind_mob(Client* c, const Seperator* sep)
if (helper_is_help_or_usage(sep->arg[1])) {
std::vector description =
{
- "Toggles whether or not bots will stay behind the mob during combat."
+ "-Toggles whether or not bots will stay behind the mob during combat."
};
std::vector notes = { };
diff --git a/zone/bot_commands/spell_engaged_priority.cpp b/zone/bot_commands/spell_engaged_priority.cpp
index 03c151c3a..89d76f2b5 100644
--- a/zone/bot_commands/spell_engaged_priority.cpp
+++ b/zone/bot_commands/spell_engaged_priority.cpp
@@ -14,8 +14,8 @@ void bot_command_spell_engaged_priority(Client* c, const Seperator* sep)
std::vector notes =
{
- "-Setting a spell type to 0 will prevent that type from being cast.",
- "-If 2 or more are set to the same priority they will sort by spell type ID."
+ "- Setting a spell type to 0 will prevent that type from being cast.",
+ "- If 2 or more are set to the same priority they will sort by spell type ID."
};
std::vector example_format =
diff --git a/zone/bot_commands/spell_idle_priority.cpp b/zone/bot_commands/spell_idle_priority.cpp
index 9bb95cf46..566a3f46a 100644
--- a/zone/bot_commands/spell_idle_priority.cpp
+++ b/zone/bot_commands/spell_idle_priority.cpp
@@ -14,8 +14,8 @@ void bot_command_spell_idle_priority(Client* c, const Seperator* sep)
std::vector notes =
{
- "-Setting a spell type to 0 will prevent that type from being cast.",
- "-If 2 or more are set to the same priority they will sort by spell type ID."
+ "- Setting a spell type to 0 will prevent that type from being cast.",
+ "- If 2 or more are set to the same priority they will sort by spell type ID."
};
std::vector example_format =
diff --git a/zone/bot_commands/spell_max_thresholds.cpp b/zone/bot_commands/spell_max_thresholds.cpp
index 8ded61c1f..3b4e0e85f 100644
--- a/zone/bot_commands/spell_max_thresholds.cpp
+++ b/zone/bot_commands/spell_max_thresholds.cpp
@@ -16,8 +16,7 @@ void bot_command_spell_max_thresholds(Client* c, const Seperator* sep)
{
"- All pet types are based off the pet's owner's setting",
"- Any remaining types use the owner's setting when a pet is the target",
- "- All Heals, Cures, Buffs (DS and resists included)",
- "are based off the target's setting, not the caster",
+ "- All Heals, Cures, Buffs (DS and resists included) are based off the target's setting, not the caster",
"- e.g., BotA is healing BotB using BotB's settings",
};