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Updated the rule system to automatically add new rules and remove orphaned entries from the rule values tables
This commit is contained in:
parent
a534ab83ec
commit
f9536f9621
@ -1,5 +1,16 @@
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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-------------------------------------------------------
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== 9/02/2019 ==
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Uleat: Added code to inject new rules into the 'default' ruleset and remove orphaned rules from all rulesets
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- New rules are only added using the 'default' ruleset - Other rulesets will need to be added manually or through in-game updates
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-- Rule notes are now loaded into the system's hard-coded entries and will now propagate properly into database updates
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- Defunct rules will have their orhpaned entries removed from the `rule_values` table for the all rulesets
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Note: If you would like to add these rules before starting your server so that you can modify them, start world.exe
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manually and wait for the console messages to finish. It should take 5-10 seconds, or so. The world log should contain
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a list of the added and removed entries, IF the `file` field of the 'Status' logging category is set to 1 or higher.
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(Don't forget to manually stop the process after the update is complete.)
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== 8/30/2019 ==
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== 8/30/2019 ==
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Uleat: Added code to inject new commands and remove orphaned commands from both command systems
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Uleat: Added code to inject new commands and remove orphaned commands from both command systems
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- New commands are added with their status (`access`) set to the server default value - no aliases are defined
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- New commands are added with their status (`access`) set to the server default value - no aliases are defined
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@ -21,6 +21,7 @@
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#include "string_util.h"
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#include "string_util.h"
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#include <cstdlib>
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#include <cstdlib>
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#include <cstring>
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#include <cstring>
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#include <fmt/format.h>
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/*
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/*
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Commands:
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Commands:
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@ -45,14 +46,14 @@ const char *RuleManager::s_categoryNames[_CatCount+1] = {
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const RuleManager::RuleInfo RuleManager::s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount+1] = {
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const RuleManager::RuleInfo RuleManager::s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount+1] = {
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/* this is done in three steps so we can reliably get to them by index*/
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/* this is done in three steps so we can reliably get to them by index*/
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#define RULE_INT(cat, rule, default_value) \
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#define RULE_INT(cat, rule, default_value, notes) \
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{ #cat ":" #rule, Category__##cat, IntRule, Int__##rule },
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{ #cat ":" #rule, Category__##cat, IntRule, Int__##rule, notes },
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#include "ruletypes.h"
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#include "ruletypes.h"
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#define RULE_REAL(cat, rule, default_value) \
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#define RULE_REAL(cat, rule, default_value, notes) \
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{ #cat ":" #rule, Category__##cat, RealRule, Real__##rule },
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{ #cat ":" #rule, Category__##cat, RealRule, Real__##rule, notes },
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#include "ruletypes.h"
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#include "ruletypes.h"
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#define RULE_BOOL(cat, rule, default_value) \
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#define RULE_BOOL(cat, rule, default_value, notes) \
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{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##rule },
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{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##rule, notes },
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#include "ruletypes.h"
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#include "ruletypes.h"
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{ "Invalid Rule", _CatCount, IntRule }
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{ "Invalid Rule", _CatCount, IntRule }
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};
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};
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@ -178,11 +179,11 @@ void RuleManager::ResetRules(bool reload) {
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}
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}
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Log(Logs::Detail, Logs::Rules, "Resetting running rules to default values");
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Log(Logs::Detail, Logs::Rules, "Resetting running rules to default values");
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#define RULE_INT(cat, rule, default_value) \
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#define RULE_INT(cat, rule, default_value, notes) \
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m_RuleIntValues[ Int__##rule ] = default_value;
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m_RuleIntValues[ Int__##rule ] = default_value;
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#define RULE_REAL(cat, rule, default_value) \
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#define RULE_REAL(cat, rule, default_value, notes) \
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m_RuleRealValues[ Real__##rule ] = default_value;
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m_RuleRealValues[ Real__##rule ] = default_value;
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#define RULE_BOOL(cat, rule, default_value) \
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#define RULE_BOOL(cat, rule, default_value, notes) \
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m_RuleBoolValues[ Bool__##rule ] = default_value;
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m_RuleBoolValues[ Bool__##rule ] = default_value;
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#include "ruletypes.h"
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#include "ruletypes.h"
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@ -225,7 +226,89 @@ const char *RuleManager::_GetRuleName(RuleType type, uint16 index) {
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return("InvalidRule??");
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return("InvalidRule??");
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}
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}
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//assumes index is valid!
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const std::string &RuleManager::_GetRuleNotes(RuleType type, uint16 index) {
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switch (type) {
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case IntRule:
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return(s_RuleInfo[index].notes);
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case RealRule:
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return(s_RuleInfo[index + _IntRuleCount].notes);
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case BoolRule:
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return(s_RuleInfo[index + _IntRuleCount + _RealRuleCount].notes);
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}
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//should never happen
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return(std::string());
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}
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bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
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int ruleset_id = this->GetRulesetID(database, ruleset_name);
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if (ruleset_id < 0) {
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Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
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return (false);
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}
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m_activeRuleset = ruleset_id;
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m_activeName = ruleset_name;
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/* Load default ruleset values first if we're loading something other than default */
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if (strcasecmp(ruleset_name, "default") != 0) {
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std::string default_ruleset_name = "default";
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int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
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if (default_ruleset_id < 0) {
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Log(Logs::Detail,
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Logs::Rules,
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"Failed to find default ruleset '%s' for load operation. Canceling.",
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default_ruleset_name.c_str()
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);
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return (false);
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}
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Log(Logs::Detail, Logs::Rules, "Processing rule set '%s' (%d) load...", default_ruleset_name.c_str(), default_ruleset_id);
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std::string query = StringFormat(
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"SELECT `rule_name`, `rule_value` FROM `rule_values` WHERE `ruleset_id` = '%d'",
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default_ruleset_id
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);
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auto results = database->QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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if (!SetRule(row[0], row[1], nullptr, false, reload)) {
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Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for '%s'", row[0]);
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}
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}
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}
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Log(Logs::Detail, Logs::Rules, "Processing rule set '%s' (%d) load...", ruleset_name, ruleset_id);
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std::string query = StringFormat("SELECT `rule_name`, `rule_value` FROM `rule_values` WHERE `ruleset_id` = '%d'", ruleset_id);
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auto results = database->QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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if (!SetRule(row[0], row[1], nullptr, false, reload)) {
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Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for '%s'", row[0]);
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}
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}
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return true;
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}
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// convert this to a single REPLACE query (it can handle it - currently at 608 rules)
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void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
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void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
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// tbh, UpdateRules() can probably be called since it will handle deletions of
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// orphaned entries of existing rulesets as well as adding the new ones
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// (it already does it as a single REPLACE query)
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if (ruleset_name != nullptr) {
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if (ruleset_name != nullptr) {
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//saving to a specific name
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//saving to a specific name
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@ -245,6 +328,10 @@ void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
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Log(Logs::Detail, Logs::Rules, "Saving running rules into running rule set %s", m_activeName.c_str(), m_activeRuleset);
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Log(Logs::Detail, Logs::Rules, "Saving running rules into running rule set %s", m_activeName.c_str(), m_activeRuleset);
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}
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}
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// this should be all that is needed..with the exception of handling expansion-based rules...
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// (those really need to be put somewhere else - probably variables)
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//UpdateRules(database, m_activeName.c_str(), m_activeRuleset, true);
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int i;
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int i;
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for (i = 0; i < _IntRuleCount; i++) {
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for (i = 0; i < _IntRuleCount; i++) {
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_SaveRule(database, IntRule, i);
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_SaveRule(database, IntRule, i);
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@ -257,56 +344,6 @@ void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
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}
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}
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}
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}
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bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
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int ruleset_id = this->GetRulesetID(database, ruleset_name);
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if (ruleset_id < 0) {
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Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
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return (false);
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}
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Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", ruleset_name, ruleset_id);
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m_activeRuleset = ruleset_id;
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m_activeName = ruleset_name;
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/* Load default ruleset values first if we're loading something other than default */
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if (strcasecmp(ruleset_name, "default") != 0) {
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std::string default_ruleset_name = "default";
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int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
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if (default_ruleset_id < 0) {
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Log(Logs::Detail, Logs::Rules, "Failed to find default ruleset '%s' for load operation. Canceling.",
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default_ruleset_name.c_str());
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return (false);
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}
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Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", default_ruleset_name.c_str(), default_ruleset_id);
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std::string query = StringFormat(
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"SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id = %d",
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default_ruleset_id
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);
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auto results = database->QueryDatabase(query);
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if (!results.Success())
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return false;
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for (auto row = results.begin(); row != results.end(); ++row)
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if (!SetRule(row[0], row[1], nullptr, false, reload))
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Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
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}
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std::string query = StringFormat("SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id=%d", ruleset_id);
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auto results = database->QueryDatabase(query);
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if (!results.Success())
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return false;
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for (auto row = results.begin(); row != results.end(); ++row)
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if (!SetRule(row[0], row[1], nullptr, false, reload))
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Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
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return true;
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}
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void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
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void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
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char value_string[100];
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char value_string[100];
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@ -328,17 +365,273 @@ void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
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}
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}
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std::string query = StringFormat(
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std::string query = StringFormat(
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"REPLACE INTO rule_values "
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"REPLACE INTO `rule_values`"
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"(ruleset_id, rule_name, rule_value) "
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"(`ruleset_id`, `rule_name`, `rule_value`, `notes`)"
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" VALUES(%d, '%s', '%s')",
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" VALUES('%d', '%s', '%s', '%s')",
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m_activeRuleset,
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m_activeRuleset,
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_GetRuleName(type, index),
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_GetRuleName(type, index),
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value_string
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value_string,
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EscapeString(_GetRuleNotes(type, index)).c_str()
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);
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);
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database->QueryDatabase(query);
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database->QueryDatabase(query);
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}
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}
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bool RuleManager::UpdateChangedRules(Database *db, const char *ruleset_name, bool quiet_update)
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{
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return false;
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}
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bool RuleManager::UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update)
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{
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std::vector<std::string> database_data;
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std::map<std::string, std::pair<std::string, const std::string *>> rule_data;
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std::vector<std::tuple<int, std::string, std::string, std::string>> injected_rule_entries;
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if (!db) {
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return false;
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}
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if (ruleset_name == nullptr) {
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return false;
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}
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int ruleset_id = GetRulesetID(db, ruleset_name);
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if (ruleset_id < 0) {
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return false;
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}
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// load database rule names
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std::string query(StringFormat("SELECT `rule_name` FROM `rule_values` WHERE `ruleset_id` = '%i'", ruleset_id));
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auto results = db->QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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// build database data entries
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for (auto &row : results) {
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database_data.push_back(std::string(row[0]));
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}
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// build rule data entries
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for (const auto &ri_iter : s_RuleInfo) {
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if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
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continue;
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}
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char buffer[100];
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switch (ri_iter.type) {
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case IntRule:
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sprintf(buffer, "%d", m_RuleIntValues[ri_iter.rule_index]);
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rule_data[ri_iter.name].first = buffer;
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rule_data[ri_iter.name].second = &ri_iter.notes;
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break;
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case RealRule:
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sprintf(buffer, "%.13f", m_RuleRealValues[ri_iter.rule_index]);
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rule_data[ri_iter.name].first = buffer;
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rule_data[ri_iter.name].second = &ri_iter.notes;
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break;
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case BoolRule:
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sprintf(buffer, "%s", (m_RuleBoolValues[ri_iter.rule_index] ? "true" : "false"));
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rule_data[ri_iter.name].first = buffer;
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rule_data[ri_iter.name].second = &ri_iter.notes;
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break;
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default:
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break;
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}
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}
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// build injected entries
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for (const auto &rd_iter : rule_data) {
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const auto &dd_iter = std::find(database_data.begin(), database_data.end(), rd_iter.first);
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if (dd_iter == database_data.end()) {
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injected_rule_entries.push_back(
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std::tuple<int, std::string, std::string, std::string>(
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ruleset_id, // `ruleset_id`
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rd_iter.first, // `rule_name`
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rd_iter.second.first, // `rule_value`
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EscapeString(*rd_iter.second.second) // `notes`
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)
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);
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if (!quiet_update) {
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Log(Logs::General,
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Logs::Status,
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"New Rule '%s' found... Adding to `rule_values` table with ruleset '%s' (%i) and rule value '%s'...",
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rd_iter.first.c_str(),
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ruleset_name,
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ruleset_id,
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rd_iter.second.first.c_str()
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);
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}
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}
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}
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if (injected_rule_entries.size()) {
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return _UpdateRules(db, ruleset_name, ruleset_id, injected_rule_entries, std::vector<std::string>());
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}
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|
else {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
|
||||||
|
{
|
||||||
|
std::vector<std::string> rule_data;
|
||||||
|
std::vector<std::string> orphaned_rule_entries;
|
||||||
|
|
||||||
|
if (!db) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// load database rule names
|
||||||
|
std::string query("SELECT `rule_name` FROM `rule_values` GROUP BY `rule_name`");
|
||||||
|
|
||||||
|
auto results = db->QueryDatabase(query);
|
||||||
|
if (!results.Success()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// build rule data entries
|
||||||
|
for (const auto &ri_iter : s_RuleInfo) {
|
||||||
|
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
rule_data.push_back(ri_iter.name);
|
||||||
|
}
|
||||||
|
|
||||||
|
// build orphaned entries
|
||||||
|
for (auto &row : results) {
|
||||||
|
|
||||||
|
const auto &rd_iter = std::find(rule_data.begin(), rule_data.end(), row[0]);
|
||||||
|
if (rd_iter == rule_data.end()) {
|
||||||
|
|
||||||
|
orphaned_rule_entries.push_back(std::string(row[0]));
|
||||||
|
|
||||||
|
if (!quiet_update) {
|
||||||
|
Log(Logs::General,
|
||||||
|
Logs::Status,
|
||||||
|
"Rule '%s' no longer exists... Deleting orphaned entry from `rule_values` table...",
|
||||||
|
row[0]
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (orphaned_rule_entries.size()) {
|
||||||
|
return _UpdateRules(
|
||||||
|
db,
|
||||||
|
"All Rulesets",
|
||||||
|
-1,
|
||||||
|
std::vector<std::tuple<int, std::string, std::string, std::string>>(),
|
||||||
|
orphaned_rule_entries
|
||||||
|
);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool RuleManager::_UpdateRules(
|
||||||
|
Database *db,
|
||||||
|
const char *ruleset_name,
|
||||||
|
const int ruleset_id,
|
||||||
|
const std::vector<std::tuple<int, std::string, std::string, std::string>> &injected,
|
||||||
|
const std::vector<std::string> &orphaned
|
||||||
|
)
|
||||||
|
{
|
||||||
|
bool return_value = true;
|
||||||
|
|
||||||
|
if (!db) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ruleset_name == nullptr) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (injected.size()) {
|
||||||
|
|
||||||
|
if (ruleset_id >= 0 && strcasecmp(ruleset_name, "All Rulesets") != 0) {
|
||||||
|
|
||||||
|
std::string query(
|
||||||
|
fmt::format(
|
||||||
|
"REPLACE INTO `rule_values`(`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES {}",
|
||||||
|
implode(
|
||||||
|
",",
|
||||||
|
std::pair<char, char>('(', ')'),
|
||||||
|
join_tuple(",", std::pair<char, char>('\'', '\''), injected)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
if (!db->QueryDatabase(query).Success()) {
|
||||||
|
return_value = false;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
Log(Logs::General,
|
||||||
|
Logs::Status,
|
||||||
|
"%u New Command%s Added to ruleset '%s' (%i)",
|
||||||
|
injected.size(),
|
||||||
|
(injected.size() == 1 ? "" : "s"),
|
||||||
|
ruleset_name,
|
||||||
|
ruleset_id
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return_value = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (orphaned.size()) {
|
||||||
|
|
||||||
|
std::string query;
|
||||||
|
|
||||||
|
if (ruleset_id < 0 && strcasecmp(ruleset_name, "All Rulesets") == 0) {
|
||||||
|
|
||||||
|
query = fmt::format(
|
||||||
|
"DELETE FROM `rule_values` WHERE `rule_name` IN ({})",
|
||||||
|
implode(",", std::pair<char, char>('\'', '\''), orphaned)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
else if (ruleset_id >= 0 && strcasecmp(ruleset_name, "All Rulesets") != 0) {
|
||||||
|
|
||||||
|
query = fmt::format(
|
||||||
|
"DELETE FROM `rule_values` WHERE `ruleset_id` = '%i' AND `rule_name` IN ({})",
|
||||||
|
ruleset_id,
|
||||||
|
implode(",", std::pair<char, char>('\'', '\''), orphaned)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (query.size() > 0) {
|
||||||
|
|
||||||
|
if (!db->QueryDatabase(query).Success()) {
|
||||||
|
return_value = false;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
Log(Logs::General,
|
||||||
|
Logs::Status,
|
||||||
|
"%u Orphaned Command%s Deleted from ruleset '%s' (%i)",
|
||||||
|
orphaned.size(),
|
||||||
|
(orphaned.size() == 1 ? "" : "s"),
|
||||||
|
ruleset_name,
|
||||||
|
ruleset_id
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return_value = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return return_value;
|
||||||
|
}
|
||||||
|
|
||||||
int RuleManager::GetRulesetID(Database *database, const char *ruleset_name) {
|
int RuleManager::GetRulesetID(Database *database, const char *ruleset_name) {
|
||||||
|
|
||||||
|
|||||||
@ -49,21 +49,21 @@ class RuleManager {
|
|||||||
public:
|
public:
|
||||||
//generate our rule enums:
|
//generate our rule enums:
|
||||||
typedef enum {
|
typedef enum {
|
||||||
#define RULE_INT(cat, rule, default_value) \
|
#define RULE_INT(cat, rule, default_value, notes) \
|
||||||
Int__##rule,
|
Int__##rule,
|
||||||
#include "ruletypes.h"
|
#include "ruletypes.h"
|
||||||
_IntRuleCount
|
_IntRuleCount
|
||||||
} IntType;
|
} IntType;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
#define RULE_REAL(cat, rule, default_value) \
|
#define RULE_REAL(cat, rule, default_value, notes) \
|
||||||
Real__##rule,
|
Real__##rule,
|
||||||
#include "ruletypes.h"
|
#include "ruletypes.h"
|
||||||
_RealRuleCount
|
_RealRuleCount
|
||||||
} RealType;
|
} RealType;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
#define RULE_BOOL(cat, rule, default_value) \
|
#define RULE_BOOL(cat, rule, default_value, notes) \
|
||||||
Bool__##rule,
|
Bool__##rule,
|
||||||
#include "ruletypes.h"
|
#include "ruletypes.h"
|
||||||
_BoolRuleCount
|
_BoolRuleCount
|
||||||
@ -113,6 +113,9 @@ public:
|
|||||||
void ResetRules(bool reload = false);
|
void ResetRules(bool reload = false);
|
||||||
bool LoadRules(Database *db, const char *ruleset = nullptr, bool reload = false);
|
bool LoadRules(Database *db, const char *ruleset = nullptr, bool reload = false);
|
||||||
void SaveRules(Database *db, const char *ruleset = nullptr);
|
void SaveRules(Database *db, const char *ruleset = nullptr);
|
||||||
|
bool UpdateChangedRules(Database *db, const char *ruleset_name, bool quiet_update = false);
|
||||||
|
bool UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update = false);
|
||||||
|
bool UpdateOrphanedRules(Database *db, bool quiet_update = false);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
RuleManager();
|
RuleManager();
|
||||||
@ -137,8 +140,16 @@ private:
|
|||||||
|
|
||||||
static bool _FindRule(const char *rule_name, RuleType &type_into, uint16 &index_into);
|
static bool _FindRule(const char *rule_name, RuleType &type_into, uint16 &index_into);
|
||||||
static const char *_GetRuleName(RuleType type, uint16 index);
|
static const char *_GetRuleName(RuleType type, uint16 index);
|
||||||
|
static const std::string &_GetRuleNotes(RuleType type, uint16 index);
|
||||||
static int _FindOrCreateRuleset(Database *db, const char *ruleset);
|
static int _FindOrCreateRuleset(Database *db, const char *ruleset);
|
||||||
void _SaveRule(Database *db, RuleType type, uint16 index);
|
void _SaveRule(Database *db, RuleType type, uint16 index);
|
||||||
|
bool _UpdateRules(
|
||||||
|
Database *db,
|
||||||
|
const char *ruleset_name,
|
||||||
|
const int ruleset_id,
|
||||||
|
const std::vector<std::tuple<int, std::string, std::string, std::string>> &injected,
|
||||||
|
const std::vector<std::string> &orphaned
|
||||||
|
);
|
||||||
|
|
||||||
static const char *s_categoryNames[];
|
static const char *s_categoryNames[];
|
||||||
typedef struct {
|
typedef struct {
|
||||||
@ -146,6 +157,7 @@ private:
|
|||||||
CategoryType category;
|
CategoryType category;
|
||||||
RuleType type;
|
RuleType type;
|
||||||
uint16 rule_index; //index into its 'type' array
|
uint16 rule_index; //index into its 'type' array
|
||||||
|
std::string notes;
|
||||||
} RuleInfo;
|
} RuleInfo;
|
||||||
static const RuleInfo s_RuleInfo[];
|
static const RuleInfo s_RuleInfo[];
|
||||||
|
|
||||||
|
|||||||
1222
common/ruletypes.h
1222
common/ruletypes.h
File diff suppressed because it is too large
Load Diff
@ -1481,12 +1481,7 @@ bool SharedDatabase::UpdateCommandSettings(const std::vector<std::pair<std::stri
|
|||||||
implode(
|
implode(
|
||||||
",",
|
",",
|
||||||
std::pair<char, char>('(', ')'),
|
std::pair<char, char>('(', ')'),
|
||||||
join_pair(
|
join_pair(",", std::pair<char, char>('\'', '\''), injected)
|
||||||
",",
|
|
||||||
std::pair<char, char>('\'', '\''),
|
|
||||||
std::pair<char, char>('\'', '\''),
|
|
||||||
injected
|
|
||||||
)
|
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|||||||
@ -20,6 +20,7 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <cstdarg>
|
#include <cstdarg>
|
||||||
|
#include <tuple>
|
||||||
|
|
||||||
#include "types.h"
|
#include "types.h"
|
||||||
|
|
||||||
@ -33,27 +34,27 @@ const std::string vStringFormat(const char* format, va_list args);
|
|||||||
std::string implode(std::string glue, std::vector<std::string> src);
|
std::string implode(std::string glue, std::vector<std::string> src);
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
std::string implode(std::string glue, std::pair<char, char> encapsulation, std::vector<T> src)
|
std::string implode(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<T> &src)
|
||||||
{
|
{
|
||||||
if (src.empty()) {
|
if (src.empty()) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::ostringstream output;
|
std::ostringstream oss;
|
||||||
|
|
||||||
for (const T &src_iter : src) {
|
for (const T &src_iter : src) {
|
||||||
output << encapsulation.first << src_iter << encapsulation.second << glue;
|
oss << encapsulation.first << src_iter << encapsulation.second << glue;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string final_output = output.str();
|
std::string output(oss.str());
|
||||||
final_output.resize(output.str().size() - glue.size());
|
output.resize(output.size() - glue.size());
|
||||||
|
|
||||||
return final_output;
|
return output;
|
||||||
}
|
}
|
||||||
|
|
||||||
// this requires that #include<fmt/format.h> be included in whatever file the invocation is made from
|
// this requires that #include<fmt/format.h> be included in whatever code file the invocation is made from
|
||||||
template <typename T1, typename T2>
|
template <typename T1, typename T2>
|
||||||
std::vector<std::string> join_pair(std::string glue, std::pair<char, char> first_encap, std::pair<char, char> second_encap, std::vector<std::pair<T1, T2>> src)
|
std::vector<std::string> join_pair(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<std::pair<T1, T2>> &src)
|
||||||
{
|
{
|
||||||
if (src.empty()) {
|
if (src.empty()) {
|
||||||
return {};
|
return {};
|
||||||
@ -65,17 +66,55 @@ std::vector<std::string> join_pair(std::string glue, std::pair<char, char> first
|
|||||||
output.push_back(
|
output.push_back(
|
||||||
// There are issues with including <fmt/format.h> in a header file that result in compile
|
// There are issues with including <fmt/format.h> in a header file that result in compile
|
||||||
// failure. I'm not sure if this applies only within the same project or across projects.
|
// failure. I'm not sure if this applies only within the same project or across projects.
|
||||||
// Since templates act similar to macros in regards to initialization, this call should be
|
// Since templates act similar to macros in regards to initialization, this definition
|
||||||
// safe so long as the '#include<fmt/format.h>' rule above is observed.
|
// should be safe so long as the '#include<fmt/format.h>' rule above is observed.
|
||||||
fmt::format(
|
fmt::format(
|
||||||
"{}{}{}{}{}{}{}",
|
"{}{}{}{}{}{}{}",
|
||||||
first_encap.first,
|
encapsulation.first,
|
||||||
src_iter.first,
|
src_iter.first,
|
||||||
first_encap.second,
|
encapsulation.second,
|
||||||
glue,
|
glue,
|
||||||
second_encap.first,
|
encapsulation.first,
|
||||||
src_iter.second,
|
src_iter.second,
|
||||||
second_encap.second
|
encapsulation.second
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
|
||||||
|
// this requires that #include<fmt/format.h> be included in whatever code file the invocation is made from
|
||||||
|
template <typename T1, typename T2, typename T3, typename T4>
|
||||||
|
std::vector<std::string> join_tuple(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<std::tuple<T1, T2, T3, T4>> &src)
|
||||||
|
{
|
||||||
|
if (src.empty()) {
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<std::string> output;
|
||||||
|
|
||||||
|
for (const std::tuple<T1, T2, T3, T4> &src_iter : src) {
|
||||||
|
|
||||||
|
output.push_back(
|
||||||
|
// note: see join_pair(...)
|
||||||
|
fmt::format(
|
||||||
|
"{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}",
|
||||||
|
encapsulation.first,
|
||||||
|
std::get<0>(src_iter),
|
||||||
|
encapsulation.second,
|
||||||
|
glue,
|
||||||
|
encapsulation.first,
|
||||||
|
std::get<1>(src_iter),
|
||||||
|
encapsulation.second,
|
||||||
|
glue,
|
||||||
|
encapsulation.first,
|
||||||
|
std::get<2>(src_iter),
|
||||||
|
encapsulation.second,
|
||||||
|
glue,
|
||||||
|
encapsulation.first,
|
||||||
|
std::get<3>(src_iter),
|
||||||
|
encapsulation.second
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -332,16 +332,28 @@ int main(int argc, char** argv) {
|
|||||||
Log(Logs::General, Logs::World_Server, "Error: Could not load skill cap data. But ignoring");
|
Log(Logs::General, Logs::World_Server, "Error: Could not load skill cap data. But ignoring");
|
||||||
Log(Logs::General, Logs::World_Server, "Loading guilds..");
|
Log(Logs::General, Logs::World_Server, "Loading guilds..");
|
||||||
guild_mgr.LoadGuilds();
|
guild_mgr.LoadGuilds();
|
||||||
|
|
||||||
//rules:
|
//rules:
|
||||||
{
|
{
|
||||||
|
if (!RuleManager::Instance()->UpdateInjectedRules(&database, "default")) {
|
||||||
|
Log(Logs::General, Logs::World_Server, "Failed to process 'Injected Rules' for ruleset 'default' update operation.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!RuleManager::Instance()->UpdateOrphanedRules(&database)) {
|
||||||
|
Log(Logs::General, Logs::World_Server, "Failed to process 'Orphaned Rules' update operation.");
|
||||||
|
}
|
||||||
|
|
||||||
std::string tmp;
|
std::string tmp;
|
||||||
if (database.GetVariable("RuleSet", tmp)) {
|
if (database.GetVariable("RuleSet", tmp)) {
|
||||||
|
|
||||||
Log(Logs::General, Logs::World_Server, "Loading rule set '%s'", tmp.c_str());
|
Log(Logs::General, Logs::World_Server, "Loading rule set '%s'", tmp.c_str());
|
||||||
|
|
||||||
if (!RuleManager::Instance()->LoadRules(&database, tmp.c_str(), false)) {
|
if (!RuleManager::Instance()->LoadRules(&database, tmp.c_str(), false)) {
|
||||||
Log(Logs::General, Logs::World_Server, "Failed to load ruleset '%s', falling back to defaults.", tmp.c_str());
|
Log(Logs::General, Logs::World_Server, "Failed to load ruleset '%s', falling back to defaults.", tmp.c_str());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
|
||||||
if (!RuleManager::Instance()->LoadRules(&database, "default", false)) {
|
if (!RuleManager::Instance()->LoadRules(&database, "default", false)) {
|
||||||
Log(Logs::General, Logs::World_Server, "No rule set configured, using default rules");
|
Log(Logs::General, Logs::World_Server, "No rule set configured, using default rules");
|
||||||
}
|
}
|
||||||
@ -349,18 +361,16 @@ int main(int argc, char** argv) {
|
|||||||
Log(Logs::General, Logs::World_Server, "Loaded default rule set 'default'", tmp.c_str());
|
Log(Logs::General, Logs::World_Server, "Loaded default rule set 'default'", tmp.c_str());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
EQEmu::InitializeDynamicLookups();
|
|
||||||
Log(Logs::General, Logs::World_Server, "Initialized dynamic dictionary entries");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
EQEmu::InitializeDynamicLookups();
|
||||||
|
Log(Logs::General, Logs::World_Server, "Initialized dynamic dictionary entries");
|
||||||
|
|
||||||
if (RuleB(World, ClearTempMerchantlist)) {
|
if (RuleB(World, ClearTempMerchantlist)) {
|
||||||
Log(Logs::General, Logs::World_Server, "Clearing temporary merchant lists..");
|
Log(Logs::General, Logs::World_Server, "Clearing temporary merchant lists..");
|
||||||
database.ClearMerchantTemp();
|
database.ClearMerchantTemp();
|
||||||
}
|
}
|
||||||
|
|
||||||
RuleManager::Instance()->SaveRules(&database);
|
|
||||||
|
|
||||||
Log(Logs::General, Logs::World_Server, "Loading EQ time of day..");
|
Log(Logs::General, Logs::World_Server, "Loading EQ time of day..");
|
||||||
TimeOfDay_Struct eqTime;
|
TimeOfDay_Struct eqTime;
|
||||||
time_t realtime;
|
time_t realtime;
|
||||||
|
|||||||
@ -65,12 +65,7 @@ bool BotDatabase::UpdateBotCommandSettings(const std::vector<std::pair<std::stri
|
|||||||
implode(
|
implode(
|
||||||
",",
|
",",
|
||||||
std::pair<char, char>('(', ')'),
|
std::pair<char, char>('(', ')'),
|
||||||
join_pair(
|
join_pair(",", std::pair<char, char>('\'', '\''), injected)
|
||||||
",",
|
|
||||||
std::pair<char, char>('\'', '\''),
|
|
||||||
std::pair<char, char>('\'', '\''),
|
|
||||||
injected
|
|
||||||
)
|
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user