[Commands] Cleanup #oocmute Command. (#2191)

- Cleanup messages and logic.
- Add ServerOOCMute_Struct for cleanliness.
This commit is contained in:
Kinglykrab
2022-05-27 14:38:40 -04:00
committed by GitHub
parent 49d751b3d5
commit f9191d4ef4
4 changed files with 25 additions and 10 deletions
+18 -8
View File
@@ -5,14 +5,24 @@ extern WorldServer worldserver;
void command_oocmute(Client *c, const Seperator *sep)
{
if (sep->arg[1][0] == 0 || !(sep->arg[1][0] == '1' || sep->arg[1][0] == '0')) {
c->Message(Chat::White, "Usage: #oocmute [1/0]");
}
else {
auto outapp = new ServerPacket(ServerOP_OOCMute, 1);
*(outapp->pBuffer) = atoi(sep->arg[1]);
worldserver.SendPacket(outapp);
safe_delete(outapp);
if (!sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #oocmute [0|1] - Enable or Disable Server OOC");
return;
}
bool is_muted = std::stoi(sep->arg[1]) ? true : false;
ServerPacket pack(ServerOP_OOCMute, sizeof(ServerOOCMute_Struct));
auto o = (ServerOOCMute_Struct*) pack.pBuffer;
o->is_muted = is_muted;
worldserver.SendPacket(&pack);
c->Message(
Chat::White,
fmt::format(
"Server OOC is {} muted.",
is_muted ? "now" : "no longer"
).c_str()
);
}