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Fix a few things with auras
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+2
-1
@@ -91,7 +91,8 @@ public:
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char name[64];
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int spawn_id;
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int icon;
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AuraInfo() : spawn_id(0), icon(0)
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Aura *aura;
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AuraInfo() : spawn_id(0), icon(0), aura(nullptr)
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{
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memset(name, 0, 64);
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}
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