diff --git a/changelog.txt b/changelog.txt index 524f582b5..df124eb2e 100644 --- a/changelog.txt +++ b/changelog.txt @@ -5,6 +5,7 @@ Secrets: Identified OP_GuildPromote for RoF clients. Secrets: Fixed promotion, demotion, transferring a leader and displaying of client ranks in the Rain of Fear client. The rain of fear client, as such, will only have 3 ranks like the other clients, but supports a theoretical 8 ranks later. Secrets/Akkadius: Fixed an issue involving character name lookup in the new DB code. demonstar55: crash fix checking DivineAura in hate_list.cpp +Uleat: Changed #loc to report the same precision as /loc for Cartesians == 08/31/2014 == KLS: Fixed a bug in fishing in S3D zones diff --git a/zone/command.cpp b/zone/command.cpp index b14a173bc..1f0c17453 100644 --- a/zone/command.cpp +++ b/zone/command.cpp @@ -4692,7 +4692,7 @@ void command_loc(Client *c, const Seperator *sep) { Mob *t=c->GetTarget()?c->GetTarget():c->CastToMob(); - c->Message(0, "%s's Location (XYZ): %1.1f, %1.1f, %1.1f; heading=%1.1f", t->GetName(), t->GetX(), t->GetY(), t->GetZ(), t->GetHeading()); + c->Message(0, "%s's Location (XYZ): %1.2f, %1.2f, %1.2f; heading=%1.1f", t->GetName(), t->GetX(), t->GetY(), t->GetZ(), t->GetHeading()); } void command_goto(Client *c, const Seperator *sep)