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GetGuardPointX(), GetGuardPointY(), GetGuardPointZ(), and GetGuardPointH() replaced with GetGuardPoint()
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+1
-4
@@ -215,10 +215,7 @@ public:
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float GetSpawnPointY() const { return m_SpawnPoint.m_Y; }
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float GetSpawnPointZ() const { return m_SpawnPoint.m_Z; }
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float GetSpawnPointH() const { return m_SpawnPoint.m_Heading; }
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float GetGuardPointX() const { return m_GuardPoint.m_X; }
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float GetGuardPointY() const { return m_GuardPoint.m_Y; }
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float GetGuardPointZ() const { return m_GuardPoint.m_Z; }
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float GetGuardPointH() const { return m_GuardPoint.m_Heading; }
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xyz_heading const GetGuardPoint() const { return m_GuardPoint; }
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EmuAppearance GetGuardPointAnim() const { return guard_anim; }
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void SaveGuardPointAnim(EmuAppearance anim) { guard_anim = anim; }
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