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[File Paths] Implement Path Manager (#2440)
* Push up branch for testing * Path manager * Tweaks * Changes * More path work * Update paths for eqemu_server.pl * More path work * Import and export client files * Path remove * More path work * Update eqemu_config.h * Fix tests * Tests disable temp * Update eqemu_config.h * Update .drone.yml * Hook tests back up * Update main.cpp * Platform tests * Fix include * Use std::filesystem on windows * Fix IPCMutex name on windows * std::filesystem changes * Update path_manager.cpp * Explicit string cast * Explicit string cast * Update path_manager.cpp * Windows fixes * Mapped files * Relative fixes * Use relative paths off of cwd * Update Debian image to Debian 11 (updates GCC) Co-authored-by: hg <4683435+hgtw@users.noreply.github.com>
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@@ -3,15 +3,16 @@
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#include "pathfinder_null.h"
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#include "pathfinder_nav_mesh.h"
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#include "pathfinder_waypoint.h"
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#include "../common/path_manager.h"
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#include <fmt/format.h>
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#include <sys/stat.h>
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IPathfinder *IPathfinder::Load(const std::string &zone) {
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struct stat statbuffer;
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std::string navmesh_path = fmt::format("maps/nav/{0}.nav", zone);
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std::string navmesh_path = fmt::format("{}/maps/nav/{}.nav", path.GetServerPath(), zone);
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if (stat(navmesh_path.c_str(), &statbuffer) == 0) {
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return new PathfinderNavmesh(navmesh_path);
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}
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return new PathfinderNull();
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}
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