[Quest API] Add getdeityname(deity_id) to Perl/Lua. (#1404)

- Add quest::getdeityname(deity_id) to Perl.
- Add eq.get_deity_name(deity_id) to Lua.

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex
2021-06-16 11:45:38 -04:00
committed by GitHub
parent ed6e53be54
commit f8a72296e6
4 changed files with 28 additions and 2 deletions
+7 -1
View File
@@ -4601,6 +4601,7 @@ std::string QuestManager::gethexcolorcode(std::string color_name) {
double QuestManager::GetAAEXPModifierByCharID(uint32 character_id, uint32 zone_id) const {
return database.GetAAEXPModifier(character_id, zone_id);
}
double QuestManager::GetEXPModifierByCharID(uint32 character_id, uint32 zone_id) const {
return database.GetEXPModifier(character_id, zone_id);
}
@@ -4625,6 +4626,11 @@ void QuestManager::CrossZoneLDoNUpdate(uint8 type, uint8 subtype, int identifier
safe_delete(pack);
}
std::string QuestManager::getdeityname(uint32 deity_id) {
return EQ::deity::DeityName(static_cast<EQ::deity::DeityType>(deity_id));
}
std::string QuestManager::getinventoryslotname(int16 slot_id) {
return EQ::invslot::GetInvPossessionsSlotName(slot_id);
}
}