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** Fix for groups with multiple players and bots.
* Fixes non-group leaders zoning with their bots. * Fixes non-bot owners attempting to load bots they don't own. * Sets bots that zone to follow owner not group leader. * Updates database call only load bots in group you own. * Tested on server 2 clients, 4 bots, all permutations of zoning.
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@@ -169,7 +169,7 @@ public:
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/* Bot group functions */
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bool LoadGroupedBotsByGroupID(const uint32 group_id, std::list<uint32>& group_list);
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bool LoadGroupedBotsByGroupID(const uint32 owner_id, const uint32 group_id, std::list<uint32>& group_list);
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/* Bot heal rotation functions */
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