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Remove commented printf : Adding item2: %i
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@@ -1798,7 +1798,6 @@ void ZoneDatabase::AddLootDropToNPC(uint32 lootdrop_id, ItemList* itemlist) {
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}
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}
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else
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else
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{
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{
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//printf("Adding item2: %i",item->item_id);
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//cout << "Adding item to Mob" << endl;
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//cout << "Adding item to Mob" << endl;
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ServerLootItem_Struct* item = new ServerLootItem_Struct;
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ServerLootItem_Struct* item = new ServerLootItem_Struct;
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item->item_id = dbitem->ItemNumber;
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item->item_id = dbitem->ItemNumber;
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