[Quest API] Add RemoveAlternateCurrencyValue() to Perl/Lua (#4190)

# Perl
- Add `$client->RemoveAlternateCurrencyValue(currency_id, amount)`.

# Lua
- Add `client:RemoveAlternateCurrencyValue(currency_id, amount)`.

# Notes
- Allows operators to more easily remove alternate currencies, returns a `bool`, `false` if failed`, `true` if succeeded.
- Added `Zone::DoesAlternateCurrencyExist` that will reject setting, removing, or adding  to a currency that does not exist.
This commit is contained in:
Alex King
2024-03-16 23:09:51 -04:00
committed by GitHub
parent 82aa6a1587
commit f829a99e6d
7 changed files with 90 additions and 1 deletions
+63 -1
View File
@@ -6620,13 +6620,72 @@ void Client::SendAltCurrencies() {
void Client::SetAlternateCurrencyValue(uint32 currency_id, uint32 new_amount)
{
if (!zone->DoesAlternateCurrencyExist(currency_id)) {
return;
}
const uint32 current_amount = alternate_currency[currency_id];
const bool is_gain = new_amount > current_amount;
const uint32 change_amount = is_gain ? (new_amount - current_amount) : (current_amount - new_amount);
if (!change_amount) {
return;
}
alternate_currency[currency_id] = new_amount;
database.UpdateAltCurrencyValue(CharacterID(), currency_id, new_amount);
SendAlternateCurrencyValue(currency_id);
QuestEventID event_id = is_gain ? EVENT_ALT_CURRENCY_GAIN : EVENT_ALT_CURRENCY_LOSS;
if (parse->PlayerHasQuestSub(event_id)) {
const std::string &export_string = fmt::format(
"{} {} {}",
currency_id,
change_amount,
new_amount
);
parse->EventPlayer(event_id, this, export_string, 0);
}
}
bool Client::RemoveAlternateCurrencyValue(uint32 currency_id, uint32 amount)
{
if (!amount || !zone->DoesAlternateCurrencyExist(currency_id)) {
return false;
}
const uint32 current_amount = alternate_currency[currency_id];
if (current_amount < amount) {
return false;
}
const uint32 new_amount = (current_amount - amount);
alternate_currency[currency_id] = new_amount;
if (parse->PlayerHasQuestSub(EVENT_ALT_CURRENCY_LOSS)) {
const std::string &export_string = fmt::format(
"{} {} {}",
currency_id,
amount,
new_amount
);
parse->EventPlayer(EVENT_ALT_CURRENCY_LOSS, this, export_string, 0);
}
return true;
}
int Client::AddAlternateCurrencyValue(uint32 currency_id, int amount, bool is_scripted)
{
if (!zone->DoesAlternateCurrencyExist(currency_id)) {
return 0;
}
/* Added via Quest, rest of the logging methods may be done inline due to information available in that area of the code */
if (is_scripted) {
/* QS: PlayerLogAlternateCurrencyTransactions :: Cursor to Item Storage */
@@ -6665,7 +6724,6 @@ int Client::AddAlternateCurrencyValue(uint32 currency_id, int amount, bool is_sc
SendAlternateCurrencyValue(currency_id);
QuestEventID event_id = amount > 0 ? EVENT_ALT_CURRENCY_GAIN : EVENT_ALT_CURRENCY_LOSS;
if (parse->PlayerHasQuestSub(event_id)) {
const std::string &export_string = fmt::format(
"{} {} {}",
@@ -6706,6 +6764,10 @@ void Client::SendAlternateCurrencyValue(uint32 currency_id, bool send_if_null)
uint32 Client::GetAlternateCurrencyValue(uint32 currency_id) const
{
if (!zone->DoesAlternateCurrencyExist(currency_id)) {
return 0;
}
auto iter = alternate_currency.find(currency_id);
return iter == alternate_currency.end() ? 0 : (*iter).second;