Filter global_loot [skip ci]

This commit is contained in:
Akkadius 2020-04-05 19:20:50 -05:00
parent 152d985821
commit f7d4e51da9
3 changed files with 82 additions and 38 deletions

View File

@ -26,32 +26,46 @@
#include "../../string_util.h"
namespace ContentFilterCriteria {
static std::string apply()
static std::string apply(std::string table_prefix = "")
{
std::string criteria;
if (!table_prefix.empty()) {
table_prefix = table_prefix + ".";
}
criteria += fmt::format(
" AND (min_expansion <= {} OR min_expansion = 0)",
content_service.GetCurrentExpansion()
" AND ({}min_expansion <= {} OR {}min_expansion = 0)",
table_prefix,
content_service.GetCurrentExpansion(),
table_prefix
);
criteria += fmt::format(
" AND (max_expansion >= {} OR max_expansion = 0)",
content_service.GetCurrentExpansion()
" AND ({}max_expansion >= {} OR {}max_expansion = 0)",
table_prefix,
content_service.GetCurrentExpansion(),
table_prefix
);
std::vector<std::string> flags = content_service.GetContentFlags();
for (auto &flag: flags) {
for (auto &flag: flags) {
flag = "'" + flag + "'";
}
std::string flags_in_filter;
if (!flags.empty()) {
flags_in_filter = fmt::format(" OR content_flags IN ({})", implode(", ", flags));
flags_in_filter = fmt::format(
" OR {}content_flags IN ({})",
table_prefix,
implode(", ", flags)
);
}
criteria += fmt::format(
" AND (content_flags IS NULL{})",
" AND ({}content_flags IS NULL{})",
table_prefix,
flags_in_filter
);

View File

@ -27,6 +27,7 @@
#include "npc.h"
#include "zonedb.h"
#include "global_loot_manager.h"
#include "../common/repositories/criteria/content_filter_criteria.h"
#include <iostream>
#include <stdlib.h>
@ -463,42 +464,70 @@ void NPC::CheckGlobalLootTables()
void ZoneDatabase::LoadGlobalLoot()
{
auto query = StringFormat("SELECT id, loottable_id, description, min_level, max_level, rare, raid, race, "
"class, bodytype, zone, hot_zone FROM global_loot WHERE enabled = 1");
auto query = fmt::format(
SQL
(
SELECT
id,
loottable_id,
description,
min_level,
max_level,
rare,
raid,
race,
class,
bodytype,
zone,
hot_zone
FROM
global_loot
WHERE
enabled = 1
{}
),
ContentFilterCriteria::apply()
);
auto results = QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0)
if (!results.Success() || results.RowCount() == 0) {
return;
}
// we might need this, lets not keep doing it in a loop
auto zoneid = std::to_string(zone->GetZoneID());
for (auto row = results.begin(); row != results.end(); ++row) {
auto zoneid = std::to_string(zone->GetZoneID());
for (auto row = results.begin(); row != results.end(); ++row) {
// checking zone limits
if (row[10]) {
auto zones = SplitString(row[10], '|');
auto it = std::find(zones.begin(), zones.end(), zoneid);
if (it == zones.end()) // not in here, skip
if (it == zones.end()) { // not in here, skip
continue;
}
}
GlobalLootEntry e(atoi(row[0]), atoi(row[1]), row[2] ? row[2] : "");
auto min_level = atoi(row[3]);
if (min_level)
if (min_level) {
e.AddRule(GlobalLoot::RuleTypes::LevelMin, min_level);
}
auto max_level = atoi(row[4]);
if (max_level)
if (max_level) {
e.AddRule(GlobalLoot::RuleTypes::LevelMax, max_level);
}
// null is not used
if (row[5])
if (row[5]) {
e.AddRule(GlobalLoot::RuleTypes::Rare, atoi(row[5]));
}
// null is not used
if (row[6])
if (row[6]) {
e.AddRule(GlobalLoot::RuleTypes::Raid, atoi(row[6]));
}
if (row[7]) {
auto races = SplitString(row[7], '|');
@ -522,8 +551,9 @@ void ZoneDatabase::LoadGlobalLoot()
}
// null is not used
if (row[11])
if (row[11]) {
e.AddRule(GlobalLoot::RuleTypes::HotZone, atoi(row[11]));
}
zone->AddGlobalLootEntry(e);
}

View File

@ -551,32 +551,32 @@ void Zone::GetMerchantDataForZoneLoad() {
std::string query = fmt::format(
SQL (
SELECT
DISTINCT ml.merchantid,
ml.slot,
ml.item,
ml.faction_required,
ml.level_required,
ml.alt_currency_cost,
ml.classes_required,
ml.probability
DISTINCT merchantlist.merchantid,
merchantlist.slot,
merchantlist.item,
merchantlist.faction_required,
merchantlist.level_required,
merchantlist.alt_currency_cost,
merchantlist.classes_required,
merchantlist.probability
FROM
merchantlist AS ml,
npc_types AS nt,
spawnentry AS se,
spawn2 AS s2
merchantlist,
npc_types,
spawnentry,
spawn2
WHERE
nt.merchant_id = ml.merchantid
AND nt.id = se.npcid
AND se.spawngroupid = s2.spawngroupid
AND s2.zone = '{}'
AND s2.version = {}
npc_types.merchant_id = merchantlist.merchantid
AND npc_types.id = spawnentry.npcid
AND spawnentry.spawngroupid = spawn2.spawngroupid
AND spawn2.zone = '{}'
AND spawn2.version = {}
{}
ORDER BY
ml.slot
merchantlist.slot
),
GetShortName(),
GetInstanceVersion(),
ContentFilterCriteria::apply()
ContentFilterCriteria::apply("merchantlist")
);
auto results = content_db.QueryDatabase(query);