Move update path to movement manager so all movement will use paths

This commit is contained in:
KimLS
2018-09-18 23:06:56 -07:00
parent 2224b83ae0
commit f754cb1307
14 changed files with 66 additions and 236 deletions
+1 -1
View File
@@ -370,7 +370,7 @@ public:
void AddHealAggro(Mob* target, Mob* caster, uint16 hate);
Mob* FindDefenseNPC(uint32 npcid);
void OpenDoorsNear(NPC* opener);
void OpenDoorsNear(Mob* opener);
void UpdateWho(bool iSendFullUpdate = false);
void SendPositionUpdates(Client* client, uint32 cLastUpdate = 0, float update_range = 0, Entity* always_send = 0, bool iSendEvenIfNotChanged = false);
char* MakeNameUnique(char* name);