mirror of
https://github.com/EQEmu/Server.git
synced 2026-08-29 16:58:02 +00:00
Move update path to movement manager so all movement will use paths
This commit is contained in:
+1
-1
@@ -370,7 +370,7 @@ public:
|
||||
|
||||
void AddHealAggro(Mob* target, Mob* caster, uint16 hate);
|
||||
Mob* FindDefenseNPC(uint32 npcid);
|
||||
void OpenDoorsNear(NPC* opener);
|
||||
void OpenDoorsNear(Mob* opener);
|
||||
void UpdateWho(bool iSendFullUpdate = false);
|
||||
void SendPositionUpdates(Client* client, uint32 cLastUpdate = 0, float update_range = 0, Entity* always_send = 0, bool iSendEvenIfNotChanged = false);
|
||||
char* MakeNameUnique(char* name);
|
||||
|
||||
Reference in New Issue
Block a user