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[Bug Fix] Enhance SummonItemIntoInventory() to support stacking of items (#5022)
* Initial plan
* Initial plan
* Enhance SummonItemIntoInventory to support stacking
Co-authored-by: Valorith <76063792+Valorith@users.noreply.github.com>
* Update .gitignore
* Revert "Update .gitignore"
This reverts commit 16159398d8.
* Disable PCH for patch sources compiled with -O0
Disables precompiled headers for specific patch source files that are compiled with -O0 on UNIX. This avoids Clang errors caused by __OPTIMIZE__ macro state mismatches between the PCH and translation units.
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Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
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@@ -842,6 +842,11 @@ ENDIF (UNIX)
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IF (EQEMU_BUILD_PCH)
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TARGET_PRECOMPILE_HEADERS(common PRIVATE pch/std-pch.h)
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# Avoid PCH/__OPTIMIZE__ mismatch when compiling certain patch sources with -O0
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# These files are compiled with -O0 on UNIX (see COMPILE_FLAGS above), which
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# disables the __OPTIMIZE__ predefined macro. Disabling PCH for them prevents
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# Clang from erroring due to macro state differences between the PCH and TU.
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SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES SKIP_PRECOMPILE_HEADERS ON)
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ENDIF ()
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SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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@@ -4607,6 +4607,9 @@ void Client::SummonItemIntoInventory(
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return;
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}
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// Try stacking first if the item is stackable, then fall back to finding a free slot
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if (!PutItemInInventoryWithStacking(inst)) {
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// PutItemInInventoryWithStacking failed, fall back to original behavior
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const bool is_arrow = inst->GetItem()->ItemType == EQ::item::ItemTypeArrow;
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const int16 slot_id = m_inv.FindFreeSlot(
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inst->IsClassBag(),
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@@ -4629,6 +4632,9 @@ void Client::SummonItemIntoInventory(
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);
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}
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safe_delete(inst);
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}
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bool Client::HasItemOnCorpse(uint32 item_id)
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{
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auto corpses = CharacterCorpsesRepository::GetWhere(database, fmt::format("charid = {}", CharacterID()));
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