Some std::abs usage and a bit of clang-formatting

This commit is contained in:
Michael Cook (mackal)
2015-01-22 22:59:52 -05:00
parent 45ca5520fe
commit f702e953e7
12 changed files with 408 additions and 386 deletions
+108 -114
View File
@@ -39,12 +39,6 @@ struct wp_distance
int index;
};
static inline float ABS(float x) {
if(x < 0)
return(-x);
return(x);
}
void NPC::AI_SetRoambox(float iDist, float iRoamDist, uint32 iDelay, uint32 iMinDelay) {
AI_SetRoambox(iDist, GetX()+iRoamDist, GetX()-iRoamDist, GetY()+iRoamDist, GetY()-iRoamDist, iDelay, iMinDelay);
}
@@ -228,7 +222,7 @@ void NPC::UpdateWaypoint(int wp_index)
float newz = zone->zonemap->FindBestZ(dest, nullptr);
if( (newz > -2000) && ABS(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaWaypoint))
if ((newz > -2000) && std::abs(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaWaypoint))
m_CurrentWayPoint.m_Z = newz + 1;
}
}
@@ -507,9 +501,7 @@ bool Mob::MakeNewPositionAndSendUpdate(float x, float y, float z, float speed, b
}
Log.Out(Logs::Detail, Logs::AI, "Calc Position2 (%.3f, %.3f, %.3f) inWater=%d: We are there.", x, y, z, inWater);
return false;
}
else if ((ABS(m_Position.m_X - x) < 0.1) && (ABS(m_Position.m_Y - y) < 0.1))
{
} else if ((std::abs(m_Position.m_X - x) < 0.1) && (std::abs(m_Position.m_Y - y) < 0.1)) {
Log.Out(Logs::Detail, Logs::AI, "Calc Position2 (%.3f, %.3f, %.3f): X/Y difference <0.1, Jumping to target.", x, y, z);
if(IsNPC()) {
@@ -557,11 +549,13 @@ bool Mob::MakeNewPositionAndSendUpdate(float x, float y, float z, float speed, b
Log.Out(Logs::Detail, Logs::AI, "BestZ returned %4.3f at %4.3f, %4.3f, %4.3f", newz,m_Position.m_X,m_Position.m_Y,m_Position.m_Z);
if( (newz > -2000) && ABS(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaMoving)) // Sanity check.
if ((newz > -2000) &&
std::abs(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaMoving)) // Sanity check.
{
if((ABS(x - m_Position.m_X) < 0.5) && (ABS(y - m_Position.m_Y) < 0.5))
{
if(ABS(z-m_Position.m_Z) <= RuleR(Map, FixPathingZMaxDeltaMoving))
if ((std::abs(x - m_Position.m_X) < 0.5) &&
(std::abs(y - m_Position.m_Y) < 0.5)) {
if (std::abs(z - m_Position.m_Z) <=
RuleR(Map, FixPathingZMaxDeltaMoving))
m_Position.m_Z = z;
else
m_Position.m_Z = newz + 1;
@@ -684,11 +678,11 @@ bool Mob::MakeNewPositionAndSendUpdate(float x, float y, float z, float speed, b
Log.Out(Logs::Detail, Logs::AI, "BestZ returned %4.3f at %4.3f, %4.3f, %4.3f", newz,m_Position.m_X,m_Position.m_Y,m_Position.m_Z);
if( (newz > -2000) && ABS(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaMoving)) // Sanity check.
if ((newz > -2000) &&
std::abs(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaMoving)) // Sanity check.
{
if(ABS(x - m_Position.m_X) < 0.5 && ABS(y - m_Position.m_Y) < 0.5)
{
if(ABS(z - m_Position.m_Z) <= RuleR(Map, FixPathingZMaxDeltaMoving))
if (std::abs(x - m_Position.m_X) < 0.5 && std::abs(y - m_Position.m_Y) < 0.5) {
if (std::abs(z - m_Position.m_Z) <= RuleR(Map, FixPathingZMaxDeltaMoving))
m_Position.m_Z = z;
else
m_Position.m_Z = newz + 1;
@@ -806,11 +800,11 @@ bool Mob::CalculateNewPosition(float x, float y, float z, float speed, bool chec
Log.Out(Logs::Detail, Logs::AI, "BestZ returned %4.3f at %4.3f, %4.3f, %4.3f", newz,m_Position.m_X,m_Position.m_Y,m_Position.m_Z);
if( (newz > -2000) && ABS(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaMoving)) // Sanity check.
if ((newz > -2000) &&
std::abs(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaMoving)) // Sanity check.
{
if(ABS(x - m_Position.m_X) < 0.5 && ABS(y - m_Position.m_Y) < 0.5)
{
if(ABS(z - m_Position.m_Z) <= RuleR(Map, FixPathingZMaxDeltaMoving))
if (std::abs(x - m_Position.m_X) < 0.5 && std::abs(y - m_Position.m_Y) < 0.5) {
if (std::abs(z - m_Position.m_Z) <= RuleR(Map, FixPathingZMaxDeltaMoving))
m_Position.m_Z = z;
else
m_Position.m_Z = newz + 1;
@@ -837,89 +831,90 @@ bool Mob::CalculateNewPosition(float x, float y, float z, float speed, bool chec
return true;
}
void NPC::AssignWaypoints(int32 grid) {
if(grid == 0)
return; //grid ID 0 not supported
void NPC::AssignWaypoints(int32 grid)
{
if (grid == 0)
return; // grid ID 0 not supported
if(grid < 0) {
if (grid < 0) {
// Allow setting negative grid values for pausing pathing
this->CastToNPC()->SetGrid(grid);
return;
}
Waypoints.clear();
roamer = false;
roamer = false;
// Retrieve the wander and pause types for this grid
std::string query = StringFormat("SELECT `type`, `type2` FROM `grid` WHERE `id` = %i AND `zoneid` = %i", grid, zone->GetZoneID());
std::string query = StringFormat("SELECT `type`, `type2` FROM `grid` WHERE `id` = %i AND `zoneid` = %i", grid,
zone->GetZoneID());
auto results = database.QueryDatabase(query);
if (!results.Success()) {
Log.Out(Logs::General, Logs::Error, "MySQL Error while trying to assign grid %u to mob %s: %s", grid, name, results.ErrorMessage().c_str());
return;
Log.Out(Logs::General, Logs::Error, "MySQL Error while trying to assign grid %u to mob %s: %s", grid,
name, results.ErrorMessage().c_str());
return;
}
if (results.RowCount() == 0)
return;
return;
auto row = results.begin();
wandertype = atoi(row[0]);
pausetype = atoi(row[1]);
wandertype = atoi(row[0]);
pausetype = atoi(row[1]);
this->CastToNPC()->SetGrid(grid); // Assign grid number
this->CastToNPC()->SetGrid(grid); // Assign grid number
// Retrieve all waypoints for this grid
query = StringFormat("SELECT `x`,`y`,`z`,`pause`,`heading` "
"FROM grid_entries WHERE `gridid` = %i AND `zoneid` = %i "
"ORDER BY `number`",
grid, zone->GetZoneID());
results = database.QueryDatabase(query);
if (!results.Success()) {
Log.Out(Logs::General, Logs::Error,
"MySQL Error while trying to assign waypoints from grid %u to mob %s: %s", grid, name,
results.ErrorMessage().c_str());
return;
}
// Retrieve all waypoints for this grid
query = StringFormat("SELECT `x`,`y`,`z`,`pause`,`heading` "
"FROM grid_entries WHERE `gridid` = %i AND `zoneid` = %i "
"ORDER BY `number`", grid, zone->GetZoneID());
results = database.QueryDatabase(query);
if (!results.Success()) {
Log.Out(Logs::General, Logs::Error, "MySQL Error while trying to assign waypoints from grid %u to mob %s: %s", grid, name, results.ErrorMessage().c_str());
return;
}
roamer = true;
max_wp = 0; // Initialize it; will increment it for each waypoint successfully added to the list
roamer = true;
max_wp = 0; // Initialize it; will increment it for each waypoint successfully added to the list
for (auto row = results.begin(); row != results.end(); ++row, ++max_wp) {
wplist newwp;
newwp.index = max_wp;
newwp.x = atof(row[0]);
newwp.y = atof(row[1]);
newwp.z = atof(row[2]);
for (auto row = results.begin(); row != results.end(); ++row, ++max_wp)
{
wplist newwp;
newwp.index = max_wp;
newwp.x = atof(row[0]);
newwp.y = atof(row[1]);
newwp.z = atof(row[2]);
if (zone->HasMap() && RuleB(Map, FixPathingZWhenLoading)) {
auto positon = xyz_location(newwp.x, newwp.y, newwp.z);
if (!RuleB(Watermap, CheckWaypointsInWaterWhenLoading) || !zone->HasWaterMap() ||
(zone->HasWaterMap() && !zone->watermap->InWater(positon))) {
Map::Vertex dest(newwp.x, newwp.y, newwp.z);
if(zone->HasMap() && RuleB(Map, FixPathingZWhenLoading) )
{
auto positon = xyz_location(newwp.x,newwp.y,newwp.z);
if(!RuleB(Watermap, CheckWaypointsInWaterWhenLoading) || !zone->HasWaterMap() ||
(zone->HasWaterMap() && !zone->watermap->InWater(positon)))
{
Map::Vertex dest(newwp.x, newwp.y, newwp.z);
float newz = zone->zonemap->FindBestZ(dest, nullptr);
float newz = zone->zonemap->FindBestZ(dest, nullptr);
if ((newz > -2000) && std::abs(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaLoading))
newwp.z = newz + 1;
}
}
if( (newz > -2000) && ABS(newz-dest.z) < RuleR(Map, FixPathingZMaxDeltaLoading))
newwp.z = newz + 1;
}
}
newwp.pause = atoi(row[3]);
newwp.heading = atof(row[4]);
Waypoints.push_back(newwp);
}
newwp.pause = atoi(row[3]);
newwp.heading = atof(row[4]);
Waypoints.push_back(newwp);
}
if(Waypoints.size() < 2) {
if (Waypoints.size() < 2) {
roamer = false;
}
UpdateWaypoint(0);
SetWaypointPause();
if (wandertype == 1 || wandertype == 2 || wandertype == 5)
CalculateNewWaypoint();
UpdateWaypoint(0);
SetWaypointPause();
if (wandertype == 1 || wandertype == 2 || wandertype == 5)
CalculateNewWaypoint();
}
void Mob::SendTo(float new_x, float new_y, float new_z) {
@@ -948,7 +943,8 @@ void Mob::SendTo(float new_x, float new_y, float new_z) {
Log.Out(Logs::Detail, Logs::AI, "BestZ returned %4.3f at %4.3f, %4.3f, %4.3f", newz,m_Position.m_X,m_Position.m_Y,m_Position.m_Z);
if( (newz > -2000) && ABS(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaSendTo)) // Sanity check.
if ((newz > -2000) &&
std::abs(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaSendTo)) // Sanity check.
m_Position.m_Z = newz + 1;
}
}
@@ -979,7 +975,8 @@ void Mob::SendToFixZ(float new_x, float new_y, float new_z) {
Log.Out(Logs::Detail, Logs::AI, "BestZ returned %4.3f at %4.3f, %4.3f, %4.3f", newz,m_Position.m_X,m_Position.m_Y,m_Position.m_Z);
if( (newz > -2000) && ABS(newz-dest.z) < RuleR(Map, FixPathingZMaxDeltaSendTo)) // Sanity check.
if ((newz > -2000) &&
std::abs(newz - dest.z) < RuleR(Map, FixPathingZMaxDeltaSendTo)) // Sanity check.
m_Position.m_Z = newz + 1;
}
}
@@ -1050,21 +1047,22 @@ void ZoneDatabase::AssignGrid(Client *client, const xy_location& location, uint3
// looks like most of the stuff in spawn2 is straight integers
// so let's try that first
std::string query = StringFormat("SELECT id, x, y FROM spawn2 WHERE zone = '%s' AND x = %i AND y = %i",
zone->GetShortName(), (int)location.m_X, (int)location.m_Y);
auto results = QueryDatabase(query);
if(!results.Success()) {
zone->GetShortName(), (int)location.m_X, (int)location.m_Y);
auto results = QueryDatabase(query);
if (!results.Success()) {
return;
}
// how much it's allowed to be off by
#define _GASSIGN_TOLERANCE 1.0
if (results.RowCount() == 0) // try a fuzzy match if that didn't find it
#define _GASSIGN_TOLERANCE 1.0
if (results.RowCount() == 0) // try a fuzzy match if that didn't find it
{
query = StringFormat("SELECT id,x,y FROM spawn2 WHERE zone='%s' AND "
"ABS( ABS(x) - ABS(%f) ) < %f AND "
"ABS( ABS(y) - ABS(%f) ) < %f",
zone->GetShortName(), location.m_X, _GASSIGN_TOLERANCE, location.m_Y, _GASSIGN_TOLERANCE);
results = QueryDatabase(query);
query = StringFormat("SELECT id,x,y FROM spawn2 WHERE zone='%s' AND "
"ABS( ABS(x) - ABS(%f) ) < %f AND "
"ABS( ABS(y) - ABS(%f) ) < %f",
zone->GetShortName(), location.m_X, _GASSIGN_TOLERANCE, location.m_Y,
_GASSIGN_TOLERANCE);
results = QueryDatabase(query);
if (!results.Success()) {
return;
}
@@ -1073,47 +1071,43 @@ void ZoneDatabase::AssignGrid(Client *client, const xy_location& location, uint3
matches = results.RowCount();
}
if (matches == 0)
{
client->Message(0, "ERROR: Unable to assign grid - can't find it in spawn2");
return;
}
if (matches == 0) {
client->Message(0, "ERROR: Unable to assign grid - can't find it in spawn2");
return;
}
if(matches > 1)
{
if (matches > 1) {
client->Message(0, "ERROR: Unable to assign grid - multiple spawn2 rows match");
return;
}
auto row = results.begin();
auto row = results.begin();
spawn2id = atoi(row[0]);
xy_location dbLocation = xy_location(atof(row[1]), atof(row[2]));
spawn2id = atoi(row[0]);
xy_location dbLocation = xy_location(atof(row[1]), atof(row[2]));
query = StringFormat("UPDATE spawn2 SET pathgrid = %d WHERE id = %d", grid, spawn2id);
results = QueryDatabase(query);
if (!results.Success())
{
if (!results.Success()) {
return;
}
}
if (results.RowsAffected() != 1)
{
client->Message(0, "ERROR: found spawn2 id %d but the update query failed", spawn2id);
return;
}
if (results.RowsAffected() != 1) {
client->Message(0, "ERROR: found spawn2 id %d but the update query failed", spawn2id);
return;
}
if(client)
client->LogSQL(query.c_str());
if (client)
client->LogSQL(query.c_str());
if (!fuzzy)
{
client->Message(0, "Grid assign: spawn2 id = %d updated - exact match", spawn2id);
return;
}
if (!fuzzy) {
client->Message(0, "Grid assign: spawn2 id = %d updated - exact match", spawn2id);
return;
}
float difference = sqrtf(pow(fabs(location.m_X - dbLocation.m_X) , 2) + pow(fabs(location.m_Y - dbLocation.m_Y), 2));
client->Message(0, "Grid assign: spawn2 id = %d updated - fuzzy match: deviation %f", spawn2id, difference);
float difference =
sqrtf(pow(std::abs(location.m_X - dbLocation.m_X), 2) + pow(std::abs(location.m_Y - dbLocation.m_Y), 2));
client->Message(0, "Grid assign: spawn2 id = %d updated - fuzzy match: deviation %f", spawn2id, difference);
}
/******************