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#summon will now work when you are in an instance.
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@@ -1007,6 +1007,7 @@ void command_summon(Client *c, const Seperator *sep)
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szp->x_pos = c->GetX(); // May need to add a factor of 8 in here..
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szp->y_pos = c->GetY();
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szp->z_pos = c->GetZ();
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szp->instance_id = zone->GetInstanceID();
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worldserver.SendPacket(pack);
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safe_delete(pack);
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}
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