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Add world api get_database_schema
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@ -23,6 +23,7 @@
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#include "eqemu_api_world_data_service.h"
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#include "eqemu_api_world_data_service.h"
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#include "zoneserver.h"
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#include "zoneserver.h"
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#include "zonelist.h"
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#include "zonelist.h"
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#include "../common/database_schema.h"
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extern ZSList zoneserver_list;
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extern ZSList zoneserver_list;
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extern ClientList client_list;
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extern ClientList client_list;
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@ -60,6 +61,63 @@ void callGetZoneList(Json::Value &response)
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}
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}
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}
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}
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void callGetDatabaseSchema(Json::Value &response)
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{
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Json::Value player_tables_json;
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std::vector<std::string> player_tables = DatabaseSchema::GetPlayerTables();
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for (const auto &table : player_tables) {
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player_tables_json.append(table);
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}
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Json::Value content_tables_json;
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std::vector<std::string> content_tables = DatabaseSchema::GetContentTables();
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for (const auto &table : content_tables) {
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content_tables_json.append(table);
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}
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Json::Value server_tables_json;
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std::vector<std::string> server_tables = DatabaseSchema::GetServerTables();
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for (const auto &table : server_tables) {
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server_tables_json.append(table);
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}
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Json::Value login_tables_json;
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std::vector<std::string> login_tables = DatabaseSchema::GetLoginTables();
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for (const auto &table : login_tables) {
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login_tables_json.append(table);
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}
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Json::Value state_tables_json;
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std::vector<std::string> state_tables = DatabaseSchema::GetStateTables();
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for (const auto &table : state_tables) {
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state_tables_json.append(table);
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}
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Json::Value version_tables_json;
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std::vector<std::string> version_tables = DatabaseSchema::GetVersionTables();
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for (const auto &table : version_tables) {
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version_tables_json.append(table);
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}
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Json::Value character_table_columns_json;
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std::map<std::string, std::string> character_table = DatabaseSchema::GetCharacterTables();
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for (const auto &ctc : character_table) {
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character_table_columns_json[ctc.first] = ctc.second;
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}
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Json::Value schema;
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schema["character_table_columns"] = character_table_columns_json;
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schema["content_tables"] = content_tables_json;
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schema["login_tables"] = login_tables_json;
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schema["player_tables"] = player_tables_json;
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schema["server_tables"] = server_tables_json;
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schema["state_tables"] = state_tables_json;
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schema["version_tables"] = version_tables_json;
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response.append(schema);
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}
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void callGetClientList(Json::Value &response)
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void callGetClientList(Json::Value &response)
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{
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{
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client_list.GetClientList(response);
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client_list.GetClientList(response);
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@ -72,6 +130,9 @@ void EQEmuApiWorldDataService::get(Json::Value &response, const std::vector<std:
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if (method == "get_zone_list") {
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if (method == "get_zone_list") {
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callGetZoneList(response);
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callGetZoneList(response);
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}
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}
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if (method == "get_database_schema") {
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callGetDatabaseSchema(response);
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}
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if (method == "get_client_list") {
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if (method == "get_client_list") {
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callGetClientList(response);
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callGetClientList(response);
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}
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}
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