Merge pull request #515 from ngdeao/master

Netcode and Zoning Improvements
This commit is contained in:
Akkadius
2016-04-07 21:48:27 -05:00
10 changed files with 105 additions and 106 deletions
+2 -1
View File
@@ -123,7 +123,7 @@ Client::Client(EQStreamInterface* ieqs)
camp_timer(29000),
process_timer(100),
stamina_timer(40000),
zoneinpacket_timer(3000),
zoneinpacket_timer(1000),
linkdead_timer(RuleI(Zone,ClientLinkdeadMS)),
dead_timer(2000),
global_channel_timer(1000),
@@ -439,6 +439,7 @@ void Client::SendZoneInPackets()
outapp->priority = 6;
if (!GetHideMe()) entity_list.QueueClients(this, outapp, true);
safe_delete(outapp);
SetSpawned();
if (GetPVP()) //force a PVP update until we fix the spawn struct
SendAppearancePacket(AT_PVP, GetPVP(), true, false);